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Author Topic: Changed to Older Releases [builds 1162 to 1230]  (Read 663207 times)

captaindrewi

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #225 on: December 18, 2014, 02:57:28 pm »

Steve
knot editor now replaces path editor.
path editor offers closed- 0.98 [top image]
knot editor now different and unsure how to achieve a closed situation- latest versions. [bottom image]
sorry if i'm missing something obvious.
« Last Edit: December 18, 2014, 03:02:35 pm by captaindrewi »
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captaindrewi

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #226 on: December 18, 2014, 03:09:35 pm »

right... if i i click on another tool and then return to the path another dialog box appears with the closed option. :)
« Last Edit: December 18, 2014, 03:21:41 pm by captaindrewi »
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johnar

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #227 on: December 18, 2014, 05:11:28 pm »

 Hi Steve
 Point picking seems great now. Little red squares. Nice one.
 I'm still not getting any window names showing in top left corner, and latest 3 updates not opening in Wiindows 7. Haven't tried 1145 yet, but will do so today.
 Xp is handling all versions so far, but no window names, and no points showing in point edit mode, wireframe only. (flat and smooth view both showing points)
 Will give a more detailed report in the next day or so.
 Apart from those things.......All absolutely cool.
 Thanks.

« Last Edit: December 18, 2014, 05:13:54 pm by johnar »
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Steve

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #228 on: December 18, 2014, 07:01:27 pm »

captaindrewi: OK I see now. If you double-click on a path in the Straight Path tool it brings up the Path Parameters dialog in v0.98 and earlier, but in the Curved Path tool it brings up the Spline Segment or the Knot dialog. But now both tools bring up the Segments or Knot dialog. -- I made this change because there wasn't any way to set the Segment or Knot parameters in the Straight tool. You now have to go back to the Select tool to do this.

« Last Edit: December 20, 2014, 04:25:17 pm by Steve »
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kreator

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #229 on: December 19, 2014, 01:31:17 am »

You now have to go back to the Select tool to do this.

I,ve always done this!
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captaindrewi

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Re: Current Development Release - Build 1145, December 17, 2014
« Reply #230 on: December 19, 2014, 01:02:07 pm »

seems to have changed at 1138.
1137 had the closed option dialogue box appear upon double clicking on the path.
1138 doesn't, until you click something else first.
the screen capture flv i included above shows what i mean.
as long as everyones happy with this,but to me its odd because not everyone is going to stumble across the solution.
« Last Edit: December 19, 2014, 01:02:35 pm by captaindrewi »
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nemyax

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Re: Current Development Release - Build 1143, December 10, 2014
« Reply #231 on: December 20, 2014, 01:22:50 am »

I really miss my alt-print screen, I use that pretty much every time I use anim8or (for rough sketches on top of 3D models)
Use GIMP's File | Create | Screenshot command instead.
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Steve

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #232 on: December 20, 2014, 04:24:53 pm »

OK one last update before I leave for the Christmas holidays. See the first post in this topis for changes.

Raxx: I didn't quite get the click-drag tolerance code finished so moving the mouse by even one pixel still counts as a move. It's "Coming Soon", along with the other minor things, so be patient :)
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nemyax

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #233 on: December 20, 2014, 04:54:39 pm »

OK one last update before I leave for the Christmas holidays.
Now the enabled component types don't affect highlighting any more. Everything's highlighted.
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Steve

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #234 on: December 20, 2014, 08:52:49 pm »

nemyax: Yes, I noticed that, too.. Don't worry, I'll fix it but not until after New Years since I'll be gone until then.
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JunkerKun

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #235 on: December 25, 2014, 11:32:56 am »

I may have missed a lot but...
How do I click MMB without actually having MMB then? My MMB is broken and I don't feel like buying a new mouse...
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Steve

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #236 on: December 25, 2014, 06:18:59 pm »

The MMB shortcut with Alt+RMB is not longer available. Alt is used to switch to Arc-Rotate mode.I had thought about using Shift+RMB or Ctrl+RMB but those are needed for other functionality. As it stands now you need a 3-button mouse.
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captaindrewi

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #237 on: December 26, 2014, 06:16:02 am »

mmb would be good though as my laptop is most often on my lap,so no convenient place for a mouse. can 'b' or 'v' key be used or any spare key?.
« Last Edit: December 26, 2014, 10:06:32 am by captaindrewi »
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Trevor

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #238 on: December 26, 2014, 08:09:12 am »

Previously MMB was Ctrl+RMB so it worked with ArcRotate.
Since Ctrl is now paint select it cant be used for MMB.
To have too many combos (Ctrl-Shift) could be clumbsy for other features (Ctrl-Alt-Shift) and then say you want to paint something...

I have to say that while I now have a 3button mouse, I still use Ctrl-RMB and wounder why its not working before hitting my head and realising I have a 3rd button hehehe.

If for compatability reasons you re-implement Alternate MMB, I would say to make it a very low priority button away from primary ones such as Ctrl-Alt-Shift-Space.
Anyone with a 2 button mouse will get used to whatever key is assigned.

Trev
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Owl

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #239 on: December 29, 2014, 11:00:28 am »

My humble opinion is that the standards established by Microsoft Word/Excel etc, for the mouse use, especially basic items such as selecting an object, adding and subtracting from object selections, would dramatically improve the adoption rate for Newbies and lower the learning curve.
Thank You.
« Last Edit: January 01, 2015, 07:37:52 pm by Owl »
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