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Author Topic: Changed to Older Releases [builds 1162 to 1230]  (Read 657287 times)

captaindrewi

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Re: Current Development Release - Build 1162, January 30, 2015
« Reply #285 on: January 30, 2015, 10:14:43 pm »

thanks for that solution.the anomaly occurred when i used the new extrude object tool ,i was just trying it out to see how it might work and  how it might differ from the pre existing extrude edge tool.
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kreator

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Re: Current Development Release - Build 1162, January 30, 2015
« Reply #286 on: January 31, 2015, 01:49:08 am »

Drewi: Bulge tool? wheres that ? Do you mean bump?  :o
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captaindrewi

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Re: Current Development Release - Build 1162, January 30, 2015
« Reply #287 on: January 31, 2015, 05:24:16 am »

hi kreator yeah probably,sorry for confusing, the one highlighted in the bulge.jpg on the previous page. :)
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ronaldefarmer

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Re: Current Development Release - Build 1162, January 30, 2015
« Reply #288 on: February 01, 2015, 02:47:38 pm »

Steve: Extrude Connected works much better in version 1162 (I'm pretty excited about this), but I have a question. Is there any way to change this tool so that certain faces do not become inverted as in this example:



I was thinking that maybe it would be possible to "lock" faces having an area of zero during the extrusion so that they do not flip and become "internalized" when using this tool.
« Last Edit: February 01, 2015, 08:59:38 pm by ronaldefarmer »
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Steve

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #289 on: February 18, 2015, 08:09:57 pm »

Just a note to say that there's a new build ready: 1163.

Raxx: I wrote a lot of the code used for highlighting edges and points in the Cut tool in preparation for the topo tool. I thought I could get some feedback earlier by using here first.
« Last Edit: February 18, 2015, 08:13:50 pm by Steve »
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Steve

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #290 on: February 18, 2015, 08:56:48 pm »

ronaldefarmer: I understand the issue with the interpenetrating faces with Extrude Connected. It's a lot harder to do that it seems.
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Raxx

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #291 on: February 18, 2015, 09:17:25 pm »

Hey Steve, very cool! All these improvements are superb.

The cylinder and modifier fixed rotations is something that was much needed. Grateful for that ;)

Scaling is better now that it's faster, feels good to me.

Spline improvements and convert to mesh seems to work fine.

The cut tool is looking pretty good now :). I think the highlighted end point of the cut, when it snaps to an edge or point, should be white (or something different than red or orange), so that it stands out more. Also, it'd be great if it previewed/showed all points that the cut tool will end up making, not just at the end point but along the cut across edges as well. One last thing (for now): If snapping to an edge, I think the red line's end point should also snap to that edge/previewed point.

Looking forward to the finished product!
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Steve

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #292 on: February 18, 2015, 10:47:26 pm »

I though about highlighting all the interior points, too, but it's tricky to do with the code I have now. I'll keep it in

Yes, its snaps for points but not for edges. I'll fix that.
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neirao

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #293 on: February 19, 2015, 12:36:03 am »

Steve, thanks for this new version!! i will try!!
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neirao

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #294 on: February 19, 2015, 12:45:12 am »

Cool, i like more in news the:
Spline: coll
Cylinders and Modifiers: yes very usefull!!! is very best now!!
Cut Tool: Amazing, is like a LASER cuting the objects :) hehe
Thanks Steve!
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kreator

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #295 on: February 19, 2015, 03:16:46 am »

Build 1163:

"Just so you Know" I keep getting an alert "Can`t register file extension" everytime I boot up anim8or, dunno which one but could be .png?

Also using the Knife cut tool I have the following problem:

I select a number of faces to cut, select the cut tool and hold down ctrl to cut only selected faces. then immediately I start to cut it goes to object select with the bounding box highlighting the model so I cannot complete a cut operation.

« Last Edit: February 19, 2015, 05:11:23 am by kreator »
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neirao

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #296 on: February 19, 2015, 09:27:54 am »

Build 1163:
 keep getting an alert "Can`t register file extension" everytime I boot up anim8or
- for me too, starting this message in 1162, i no undstand why.... for no show only if i choose "execute as admim" in Windows...
- when i use for first time this new version the "cut tool" show like a "big laser cutting and across the object" now this stop.. :(
maybe is a little bug in first time..but i like(unfortunately I did not take one printscreen to show for you)!! :)
« Last Edit: February 19, 2015, 09:31:06 am by neirao »
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Steve

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #297 on: February 19, 2015, 11:20:45 am »

The orange cut-plane in the other windows shows what is being cut. It's intentional :)

The change with the <Ctrl> key was intended to make the cut tool act more like the other tools where you can drag-select. But it (obviously) not only broke the original "Cut Only Selected Faces" but it doesn't even select faces :(  I'll fix it -- but how about switching to the <Shift> key for "Cut Only Selected Faces"? That would keep the ability to select faces with the <Ctrl> key so you won't have to toggle back and forth to select different faces?

#098-061 - Ctrl key in Point Edit CUT tool doesn't work.
« Last Edit: February 19, 2015, 11:21:50 am by Steve »
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kreator

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #298 on: February 19, 2015, 12:37:19 pm »

  I'll fix it -- but how about switching to the <Shift> key for "Cut Only Selected Faces"? That would keep the ability to select faces with the <Ctrl> key so you won't have to toggle back and forth to select different faces?

#098-061 - Ctrl key in Point Edit CUT tool doesn't work.

No problem with that at all!

Any fix for the "registry extension"?
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neirao

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Re: Current Development Release - Build 1163, February 18, 2015
« Reply #299 on: February 19, 2015, 01:07:44 pm »

The orange cut-plane in the other windows shows what is being cut. It's intentional :)

Wow!! yes!! now orange cut-plane come back again!! very nice this effect!! and helpfull!! :)
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