Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: PBR and/or 3rd-Party Rendering Support?  (Read 5748 times)

Raxx

  • Administrator
  • Hero Member
  • *****
  • Posts: 1482
    • View Profile
PBR and/or 3rd-Party Rendering Support?
« on: March 31, 2015, 11:45:30 pm »

I've been thinking about this for a while.

Since I imagine the rendering system will be focused on at some point in the near-ish future, I was thinking it'd be a good time to jump on the Physically-Based Rendering bandwagon. Though honestly, it'd be nice if instead the animation and scene toolsets were ramped up and 3rd-party rendering support was implemented instead (such as RIB output for Renderman, 3Delight, etc rendering---PBR may still be necessary).
Logged