Just as a matter of interest, Could someone breifly list what is better in Blender to an8?
Ive seen and slightly used (someone elses computer) Blender, however I came straight back to an8 because it was familular and from what Id seen, just as powerfull.
eg, moving points in 3d space were similar, subdivisions worked similarly, boolean functions has an an8 script of which the concept works well.
I suppose if someone is wanting an automated modeling process then an8 is not for you since it requires manually making a model, but then at that point your specialising.
The only thing I later realised was better in rendering (because a similar technique was used in another program I used) was the use of lo-resolution > Higher resolution building of the final image.
The difference in techniques between blender and Compusoft Winner however is that blender uses a black screen and renderes single pixles while winner renders large pixles then fills the image with ever finer pixles untill finished meaning there are no black holes and you can stop at any point. (Think about Interlaced images in 90's on the web)
An8 would definatly benifit from this second technique of dividing rendered pixles rather than starting from the bottom and working slowly up.
Does Blender do Global Illumination (not just Ambient Occlusion, the full Diffuse Inter-reflection)?
Trev