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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Complex materials  (Read 2151 times)


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Complex materials
« on: November 24, 2015, 09:01:35 am »

Any support planned for more complex materials, such as procedural or even a shading language?


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Re: Complex materials
« Reply #1 on: November 24, 2015, 12:26:43 pm »

That's certainly a good idea.  I've thought about several approaches to enhancing Anim8or's materials in the past, including a graphical interface for connecting various components (sort of a graphical shading language), simple layered materials, and of source a full blown shading language.

After I finish the current modeling and interface changes I plan to look into improving the ray tracer and OpenGL rendering. I'll keep this in mind when I do that since the code is related.



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Re: Complex materials
« Reply #2 on: November 25, 2015, 02:37:40 am »

YAY my one wish will come true ;p