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Author Topic: Pose in sequence mode to object in object mode  (Read 11190 times)

JSmith_DumDumDumDumDum

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Pose in sequence mode to object in object mode
« on: December 21, 2015, 10:12:14 pm »

Hello,
I have a body mesh that I have added bones to, in order to alter into a specific pose. I am trying to create a stone statue from this pose but can only access it in sequence mode. In object mode, the original default object (body facing forward, arms out) is the only thing there.
Is there a way for me to save the pose and make it into a new object to use in object mode?
Thanks and cheers!
JSmith


http://i1368.photobucket.com/albums/ag182/LonderDonder3105/ANIM8OR%20HELP_zpsaocwmp7f.png
http://i1368.photobucket.com/albums/ag182/LonderDonder3105/ANIM8OR%20HELP%202_zpsctbbrh7j.png
« Last Edit: December 22, 2015, 02:10:20 am by JSmith_DumDumDumDumDum »
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captaindrewi

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Re: Pose in sequence mode to object in object mode
« Reply #1 on: December 22, 2015, 05:54:46 am »

think so..have your fig posed in scene mode and save as .3ds
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JSmith_DumDumDumDumDum

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« Last Edit: December 25, 2015, 05:49:06 am by JSmith_DumDumDumDumDum »
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