Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Bone translation and scale  (Read 5339 times)

texel

  • Jr. Member
  • **
  • Posts: 81
    • View Profile
Bone translation and scale
« on: February 17, 2016, 07:16:28 am »

hi,

i have not used Anim8or for a long time.
Does the new version supports translation and scale of bones in animations (and not just rotation) ?
It was a big lack of the previous versions.
Logged

Claude

  • Sr. Member
  • ****
  • Posts: 285
    • View Profile
Re: Bone translation and scale
« Reply #1 on: February 17, 2016, 11:50:48 am »

Not yet.
There's been a discussion about it recently.

http://www.anim8or.com/smf/index.php/topic,4647.msg39565.html#msg39565

Still pending.

BTW if you have time,have a look.

http://www.anim8or.com/smf/index.php/topic,4739.msg39431.html#msg39431
« Last Edit: February 17, 2016, 12:27:37 pm by Claude »
Logged

texel

  • Jr. Member
  • **
  • Posts: 81
    • View Profile
Re: Bone translation and scale
« Reply #2 on: February 19, 2016, 06:14:56 am »

Thanks.
I will test your program
Logged