Thanks guys! The render was something I came up with while looking for ideas to for a speed-up power-up icon. The green color is what I turn transparent in the image sequences that I work on. This one seemed cool so I posted it up...I hadn't done animation in Anim8or in years so it was a special occasion
The 49-hour game jam finished, and we actually had something working this time around. My team was 3 programmers with me as the sole artist, and the theme was "Microcosm". The idea we came up with was to make a shoot 'em up inside a fish tank.
Here's the final build we submitted, if you want to give it a shot:
http://wub-wub.com/Fiz_Game.7z Might be a bit heavy for some computers, and obviously plenty of bugs and incomplete features due to the time restrictions.
I created all the art in the game, and as mentioned before, the main fish that the player controls was animated and rendered in Anim8or before being made into spritesheets. The rest of the art was made from scratch using Inkscape, Anime Studio Pro, and Photoshop.