Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  


Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Pages: 1 2 [3]

Author Topic: render resolution question  (Read 25992 times)


  • Sr. Member
  • ****
  • Posts: 322
  • Me : Anim8or RULLZ \m/
    • View Profile
Re: render resolution question
« Reply #30 on: August 14, 2016, 05:52:11 am »

Antialiasing is fine when you're not editing. But it's a hassle when you get into photo shop and go to select an area of color and you get spotty edges. I've worked on projects that have required pixel perfect accuracy and the kind of "halo" effect you get on aliased images list the last thing you want to deal with.
Alpha2: I know what you mean, but when I must edit in PS a final render from anim8or, or for that matter any image, I use channel masks or simple matte masks. Usually, selecting a color area with the select tool is never recommended, and it never gives good results. Indeed, a fix for this would be a huge render export from anim8or, and after size it down the aliasing would be gone. But since the max is 4K, the best approach would be matte or channel masks for PS edits.


  • Full Member
  • ***
  • Posts: 112
    • View Profile
Re: render resolution question
« Reply #31 on: August 14, 2016, 04:53:05 pm »

Alpha2: Try setting the JPG quality to a higher number.  The default of 90 isn't really 90% - I don't know how they apply this number - it's just a parameter to the compression function.  Try 100 and see if that's OK (or just use .png -it's better than .bmp because it's losless but compressed).

The last attachment was rendered at 100 quality already. I expected some blended edges, but I guess JPG magnified to that size will always be a bit messy. So yeah I'll try running with PNG instead.
Pages: 1 2 [3]