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Author Topic: V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees  (Read 9987 times)

selden

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V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees
« on: September 01, 2017, 06:40:49 pm »

When using Anim8or v1.0b, in the Object editor, if I try to custom rotate a centered cylinder by 45 degrees, it instead rotates some small angle. The builtin 90 degree rotations work OK. The problem is seen for all rotation axes.

This problem is not seen in Anim8or v1.0: a custom rotation of 45 degrees works fine.

Here are a couple of screengrabs of 1.0 and 1.0b after a custom 45 degree rotation about the Z axis.


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Selden

Gyperboloid

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Re: V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees
« Reply #1 on: September 01, 2017, 07:58:32 pm »

I dealed with that in v.1.0 a  even, I think.  Custom rotation about 180 , 90 and other angles.
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Steve

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Re: V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees
« Reply #2 on: September 02, 2017, 01:18:45 pm »

I found the problem so it'll be fixed in the next build.
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selden

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Re: V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees
« Reply #3 on: September 02, 2017, 02:40:53 pm »

Thanks!
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Selden

selden

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Re: V1.0b -- Rotate Custom rotates a tiny angle instead of 45 degrees
« Reply #4 on: September 03, 2017, 07:06:39 am »

Yup: fixed in v1.0b 1298!
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Selden