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Author Topic: Flames Planet  (Read 418 times)

dode1

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Flames Planet
« on: May 05, 2020, 12:29:04 pm »

This is a compilation of works. Starships and moon (credit NASA image map) made in Blender, 2.8, Terrain and flaming clouds in Terragen 4 Creative. Rendered in Anim8or ART Raytrace
I have fiddled with object materials, still not completely happy, but I like the ambient lighting feature and transparency adjustments.
I stopped using anim8or about the time the RayTrace render came on board and the attributes options were new. My old unit could not handle such improvements. That was now two computers ago. Old ani and avi files stored on disks, ha!
I will attempt to bring in a lwo terrain next to see what happens. I am not sure if a blank canvas on that would be good or textured out of program....we shall see.
« Last Edit: May 05, 2020, 12:32:25 pm by dode1 »
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Tof

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Re: Flames Planet
« Reply #1 on: May 05, 2020, 04:39:40 pm »

Hello Dode1!
Very nice terrain and flames. 8)
Are the flames made with particle?
How many faces do you have there???
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dode1

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Re: Flames Planet
« Reply #2 on: May 05, 2020, 06:08:54 pm »

@Tof My flames are low level small radius clouds made in Terragen. The terrain and flame clouds and sky are a background image from a Terragen render.

I used to use particle instances with Terranim8or before I think. Didn't there used to be a star populator for a hemisphere target long ago?
I do particle systems in Blender quite often for populations or now many special effects.

My little starships seem to average just under 400KB or so. The large item in my file is my moon with the 2K NASA image. :)
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