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Author Topic: off road car cube modeling  (Read 4701 times)

olan

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off road car cube modeling
« on: June 25, 2020, 06:52:51 am »

simple modeling with cube.smooth and subdivision face
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ttsnim

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Re: off road car cube modeling
« Reply #1 on: June 25, 2020, 11:06:04 am »

Those look pretty neat. Will you be animating them?
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olan

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Re: off road car cube modeling
« Reply #2 on: June 26, 2020, 12:45:52 pm »

tnx and Yeah I will
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johnar

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Re: off road car cube modeling
« Reply #3 on: June 28, 2020, 04:52:39 am »

Nice ideas olan,
 There are tricks to getting wheels to turn smoothly and continuously.
 1 thing i found helpfull was to get a few turns happening in sequence mode. Once you've got that sequence sorted, just keep adding/joining the same sequence in scene mode.
 If you add sound, a slight rocking motion in time with 'reving' can help realism.
 How about some animated window wipers?   

 Edit: maybe some headlights/brakelights that turn on and off, an arial that goes up and down, and bends in the wind, and opening doors and bonnet. (sorry, thinking out loud)
« Last Edit: June 28, 2020, 04:56:09 am by johnar »
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olan

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Re: off road car cube modeling
« Reply #4 on: June 28, 2020, 08:42:27 am »

oh thanks johnar for your advise.i will make it move and i will do as you said tnx again
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Kevin Gales

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Re: off road car cube modeling
« Reply #5 on: June 28, 2020, 06:10:22 pm »

Sweet ride...the wheels looking so good..😀
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