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Author Topic: Is it possible...  (Read 2779 times)

daren_Anim8or

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Is it possible...
« on: November 10, 2020, 08:24:30 am »

Is it possible to change the opacity settings for the figure or sequence editor of the model?

Thanks

 ::)
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AlecJames

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Re: Is it possible...
« Reply #1 on: November 11, 2020, 04:32:36 am »

The transparency is set on a material so to fade a figure you would need to change the transparency of every material used on each object of your figure.

So the quick answer is no.

--------------------------------------------------------

But if you really had to:

I've assumed you want to make a figure fade out of a scene by changing the opacity settings.

I tried to do this with a controller script, but I couldn't because the material.alpha and material.[attribute functions] that I wanted to use only appear to work in object mode, I get a script error in scene mode when I try to use them.  Maybe someone else could suggest a way to modify the material.alpha from a controller script?

This leaves two options -

1) have multiple figures, e.g. 10.  each with a different level of transparency.  Then use visibility keys to change figures so they fade out.  This involves loads of work,  I wouldn't do it this way unless 2 does not work.  The only reason I can think of for 2 not working is if you have multiple figures all fading in / out with the sequences overlapping.

2) Use the visibility key to make the figure disappear where you need it to fade.  After rendering to video, split the clip (using a video editor) where the figure disappears and add a cross fade.
« Last Edit: November 11, 2020, 04:34:13 am by AlecJames »
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daren_Anim8or

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Re: Is it possible...
« Reply #2 on: November 14, 2020, 05:14:28 pm »

Thanks

 :)
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