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Author Topic: Playing around with coppercube  (Read 3099 times)


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Playing around with coppercube
« on: February 08, 2022, 05:17:04 pm »

I only recently figured out how to put my models into a game engine. I had to...sorry about this (low whisper) I had to use Blender to edit files I got from Mixamo.

I still need to retexture the model, but hey, I finally did it. I'm not as in tech savvy as I thought.

There's a weird problem with weights or something.

The controls are simple 1-5. A knee, a reaction to getting knees, a punch and a few other things.


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Re: Playing around with coppercube
« Reply #1 on: April 22, 2022, 01:11:49 am »

I also use coppercube for creating games but I find it impossible to not use scripting language to get a fully animated and flexible game.  :'(