Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Boolean modifier like in blender  (Read 3448 times)

NoobJens007

  • Jr. Member
  • **
  • Posts: 61
    • View Profile
    • www.jkh-art.dk
Boolean modifier like in blender
« on: March 09, 2022, 07:50:54 pm »

Hey,

Im getting back into designing 3D prints with anim8or. Ive used
blender for a while, but love Anim8or more so thats why.

In blender theres a Boolean modifier that allows you to carve holes in a mesh using another mesh,
or merge two objects into one mesh. Is this feature also in anim8or?
I found it very useful. Thanks.

Added is a photo of one of my 3D prints designed in blender, painted with acrylics.

Logged

NoobJens007

  • Jr. Member
  • **
  • Posts: 61
    • View Profile
    • www.jkh-art.dk
Re: Boolean modifier like in blender
« Reply #1 on: March 09, 2022, 10:50:53 pm »

If its not possible in Anim8or ill just import and do it in blender when I need it
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 2095
    • View Profile
Re: Boolean modifier like in blender
« Reply #2 on: March 10, 2022, 08:10:39 am »

Very nice 3D print! What printer dod you use?

As for boolean operations, Anim8or doesn't support them. I made a pass at adding it a while back but it got too complex and buggy. Maybe I'll give it another try!
Logged

NoobJens007

  • Jr. Member
  • **
  • Posts: 61
    • View Profile
    • www.jkh-art.dk
Re: Boolean modifier like in blender
« Reply #3 on: March 10, 2022, 12:31:52 pm »

Thank you for the reply Steve. I have no knowledge about programming, but I
can imagine that being complex. The print I ordered from Shapeways.com,
but next time I will try to find a cheaper service, and looking for a resin print.
Logged

2020 Hindsight

  • Jr. Member
  • **
  • Posts: 78
    • View Profile
Re: Boolean modifier like in blender
« Reply #4 on: March 10, 2022, 07:35:23 pm »

There is a script for boolean operations.

I have used it to create a roller by subtracting one cylinder from another. My first attempts at using the script didn't work because I had both cylinders the same length, and the script gave odd results in the situation where the ends of both cylinders were on the same plane. When I made the cylinder being subtracted longer than the cylinder being punched, it worked as expected.

Here are the scripts:  https://www.anim8or.com/smf/index.php/topic,2507.0.html

I commented on it in this thread: https://www.anim8or.com/smf/index.php/topic,6146.msg45354.html#msg45354

Here is a picture of what happened before making the cylinders different lengths.
« Last Edit: March 10, 2022, 07:36:38 pm by 2020 Hindsight »
Logged

NoobJens007

  • Jr. Member
  • **
  • Posts: 61
    • View Profile
    • www.jkh-art.dk
Re: Boolean modifier like in blender
« Reply #5 on: March 10, 2022, 08:21:12 pm »

thank you, ill check it out
Logged