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Author Topic: sketch-based modeling and Anim8or  (Read 18881 times)

ianross

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sketch-based modeling and Anim8or
« on: September 14, 2022, 09:48:14 am »

Monster Mash is a new sketch-based modeling and animation tool that allows you to quickly
sketch a character and it inflates it into a 3D model, and promptly animate it.
You can export it as OBJ file format with a texture into anim8or.

These are some finished results that have been imported into anim8or.

I altered the image in phoxo (free 2d editing program) to iron out the stretch marks and added a black and white bump map. I also altered the material settings.


   

   

  Also you can add bones to the monster mash models.
 
     
 

   Here is a link to the website

   https://monstermash.zone/

   Check out  this Youtube video tutorial link

   

« Last Edit: September 14, 2022, 09:50:16 am by ianross »
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Steve

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Re: sketch-based modeling and Anim8or
« Reply #1 on: September 14, 2022, 11:21:18 am »

Thanks, Ian! I'll check it out.
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captaindrewi

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Re: sketch-based modeling and Anim8or
« Reply #2 on: September 17, 2022, 04:33:52 am »

Thanks for sharing Ian.... One is Amazed :o 8)
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!

ianross

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Re: sketch-based modeling and Anim8or
« Reply #3 on: September 22, 2022, 11:10:25 am »

You are welcome Captaindrewi. :)
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ianross

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Re: sketch-based modeling and Anim8or
« Reply #4 on: September 22, 2022, 11:12:00 am »


 
I created this 3d dragon's head in Monstermash.zone, I then imported into anim8or and added a simple  bone system to animate it. ;D

Then using free apps on my smart phone I changed my face to roman style helmet with beard.
I then used another free app called Capcut to eliminate the background in my home.

Following this I imported my capcut film footage into shotcut (free software) and created a series of
pngs with a transparent background.

I then used a simple script to import the png's of myself into Anim8or.
 
If you interested in doing this please review this forum page.
https://www.anim8or.com/smf/index.php/topic,6217.0.html
 
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2020 Hindsight

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Re: sketch-based modeling and Anim8or
« Reply #5 on: September 22, 2022, 03:46:53 pm »

Clever! But I think you should be threatening that firedrake with a toasting fork loaded with a crumpet!

All joking apart, great results!
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2020 Hindsight

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Re: sketch-based modeling and Anim8or
« Reply #6 on: September 22, 2022, 04:05:21 pm »

Can you use Monster Mash to convert text in to a party balloon like title sequence?
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ianross

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Re: sketch-based modeling and Anim8or
« Reply #7 on: September 23, 2022, 07:55:12 am »

Thank you Hindsight, monster mash works better with whole figures, it does not subtract inside of meshes so creating the letter O would be a problem?
Here is a link to free font creative software.

 https://beebom.com/free-tools-to-create-your-own-fonts/

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Mactetra

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Re: sketch-based modeling and Anim8or
« Reply #8 on: November 12, 2022, 03:52:59 pm »

Wow! Impressive tech. I remember playing around with something called "Teddy" many years ago that tried doing something similar, but very basic. I'll have to check this out
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ianross

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Re: sketch-based modeling and Anim8or
« Reply #9 on: April 11, 2023, 10:11:44 am »

The following were created in monstermash zone and rendered in Anim8or. 8)




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ianross

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Re: sketch-based modeling and Anim8or
« Reply #10 on: July 02, 2023, 10:31:06 am »

Here are some more models created in monster mash and rendered in anim8or. 8)


 

 


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Steve

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Re: sketch-based modeling and Anim8or
« Reply #11 on: July 02, 2023, 12:48:09 pm »

Very impressive.
!
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MatejMakesStuff

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Re: sketch-based modeling and Anim8or
« Reply #12 on: July 03, 2023, 06:47:24 pm »

Wow!, These Are Like one of the best renders!, Good Job!
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ianross

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Re: sketch-based modeling and Anim8or
« Reply #13 on: October 06, 2023, 10:21:00 am »

 The following were created for Halloween in monstermash zone and rendered in Anim8or.  ::)
     
   

 
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Steve

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Re: sketch-based modeling and Anim8or
« Reply #14 on: October 09, 2023, 12:02:58 pm »

Scary!
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