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Author Topic: 'Hello world!'  (Read 4848 times)

thecolclough

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'Hello world!'
« on: January 08, 2024, 03:07:19 pm »

i wanted to get back into CGI character work.

so a few weeks' faffing later... Blockney says hi :)
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Mactetra

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Re: 'Hello world!'
« Reply #1 on: January 09, 2024, 08:47:23 am »

Hey there Blockney!

With the detailed articulation of his limbs, I feel his head could use a bit of love for some more expression, but overall super fun model. Can't wait to see his moves
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thecolclough

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Re: 'Hello world!'
« Reply #2 on: January 09, 2024, 10:26:42 am »

interesting you should say that, i've been thinking the same thing the last day or two.  thanks for confirming my hunch ;)
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ianross

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Re: 'Hello world!'
« Reply #3 on: January 28, 2024, 09:05:17 am »

 I would like to see this animated. 8)
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thecolclough

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Re: 'Hello world!'
« Reply #4 on: February 01, 2024, 05:40:31 pm »

i got distracted for a while working on other things, but i've come back to Blockney in the last day or two and reworked a couple of aspects.  i realised i'd missed some points of articulation in his lower legs, so i rebuilt those.  i've also remodelled the front of his head to make it more face-shaped, and given him some movable eyebrows.

still needs a mouth.  not certain yet, but i'm thinking i might do something similar to the Godot logo - watch this space :)

and once that's done, i'll hopefully start some animation with this little guy...
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thecolclough

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Re: 'Hello world!'
« Reply #5 on: February 02, 2024, 11:29:52 am »

gave him a mouth.  i think i like it, will see how i feel tomorrow
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Steve

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Re: 'Hello world!'
« Reply #6 on: February 04, 2024, 07:56:09 am »

"Take me to your leader."
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