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Author Topic: reducing number of poly's on a 2023 computer?  (Read 6559 times)


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reducing number of poly's on a 2023 computer?
« on: February 22, 2024, 03:00:39 pm »


I currently have a Sumsung Galaxy Book2 360.
The version of Anim8or I have is 1.01.1403 (latest, Aug., '22)

(It would be only fair I acknowledge that, in the past 10 or so years, computers and their operating systems have boomed in development; literally changing and upgrading within months(!). I understand that, sometimes, independent programs like anim8or cannot always keep up in certain aspects of it.)


On an older computer years ago, I was able to reduce poly's on a mesh that had an excess of them. Now, for some reason or other on this new computer, I cannot. Are there any updates/fixes to this?



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Re: reducing number of poly's on a 2023 computer?
« Reply #1 on: February 22, 2024, 04:38:39 pm »

When you say reduce polys are you talking about a certain tool within anim8or? As far as I know there is maybe a script that does that? I don't use scripts though but that might be what you mean. Otherwise, you can always manually reduce polys (it's more fun!) on the model in Point Edit mode. With some know-how you could reduce the polys you have on that model to 1/4th of them manually in about 10 minutes.

Unless you mean you are unable to interact with your model. In that case, you could be working with a subdivision. Or this could be a Group (you cannot edit Groups in Point Edit mode). Or the model could be on a frozen layer.

But if you're looking for an option to just click a button to "reduce polys" then you won't find it within anim8or. Even so, programs that have a function like that still advise that you touch up areas of a model to keep the topology clean, so it's best to learn the old fashioned way of poly reducing.