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Author Topic: Scene light tespting  (Read 4179 times)

olan

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Scene light tespting
« on: April 13, 2024, 04:19:49 pm »

Hey guys am dealing with light but its not easy😔..
It would be great if it has other rendering options raher than those 3 rendering optionsl
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ianross

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Re: Scene light tespting
« Reply #1 on: April 16, 2024, 07:42:25 am »

Impressive results. Keep going.
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Steve

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Re: Scene light tespting
« Reply #2 on: April 20, 2024, 08:41:39 am »

Nice glow effect.
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raindrop

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Re: Scene light tespting
« Reply #3 on: June 09, 2024, 12:52:13 am »

Chauna on the couch looked really nice. I like lighting options in anim8or. I many times use scene properties > global lightning and change ambient value to 1 or 2 to make things hidden by shadows visible. But I agree with you on using anim8or Art Ray Tracer materials. Setting classes and attributes manually makes me to use it less. If there was options for enabling class transparent, class dieelectric and others directly by clicking it will be nice. 
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johnar

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Re: Scene light tespting
« Reply #4 on: August 01, 2024, 04:22:13 am »

Hi there olan
 Not actually a comment on lighting, but about chauna on couch. I see he must be rigged, for him to be sitting on the couch.
 Something i have done for a long time now, with any character, is to make a pose, (2 frame sequence, double keyed), of the hands, with fingers slightley curved.
 It makes a huge difference in any image, when the fingers are not so straight.
 Just a thought.
 Otherwise, looking good.   ;)
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