hi all
i haven't tried ASL myself (yes, i know i should, really, but i'm kinda busy at the moment), but i was just wondering if some of the more scripting-savvy people out there might be able to write some scripts for various special effects that you might find in an industrial environment, eg. showers of sparks, wisps of steam/smoke coming off things, etc.
i'm aware that it's possible to do this sort of thing by using other programs, or in high-poly ways (i seem to remember seeing a particle-based smoke test once, and the creator said there were x zillion particles in there), but i was wondering if ASL might offer a simpler, perhaps more lowpoly, in-anim8or way of doing things.
for the wisps-of-smoke thing, for example, would it be possible to create a lowpoly model with a transparency map and several morph targets, and use scripting to manipulate the targets in a way that would approximate real smoke movements? so, rather than positioning the object and then spending ages playing with morphs yourself, you could just run a script, specify the object's location, and let the script do the animating for you.
like i said, i haven't really explored the possibilities of scripting yet, but if anybody thinks its doable and wants to give it a shot, your efforts would be much appreciated
ta
- colclough