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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - Kamagoi

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General Anim8or Forum / Its been a loooong time...
« on: August 02, 2014, 08:17:04 pm »
It's been so long since I've stopped by these forums. I just want to thank the anim8or community for helping me and inspiring me to get into 3d modeling. I can't believe I started with this program, and I was happy to see a full 0.98 version out. I moved on to 3ds max but I will always every once in a while, open anim8or and start doing things. This program is and has always been, the BEST inroduction to 3d modeling.

Finished Works and Works in Progress / Character Tribute
« on: July 01, 2011, 11:56:05 pm »
One of my favorite video game characters was killed off recently in the story of The King of Fighters XIII. So I decided to make a model and render an image of this cool character...
Ash Crimson

General Anim8or Forum / Where to sell?
« on: May 27, 2011, 07:41:27 pm »
I've been thinking about making some naruto models and selling them but I don't know where to start. If any of you sell your models then maybe you could help me out. I want to sell the models low poly, textured, and in an8, obj, and 3ds formats. So...

What is the best (most trusted) website to sell these models?
How much should I charge per model? ( i was thinking low price, like $5.00 per model or something)

I'm not trying to advertise in any way, I just want these questions answered thats all.

Finished Works and Works in Progress / Original Character
« on: May 25, 2011, 12:16:40 am »
Here is an original character that I made. I didn't really use textures because I don't have photoshop anymore, so a lot of the details are modeled. Feedback is appreciated!

General Anim8or Forum / Object/Viewpoint Mode?
« on: March 23, 2011, 11:08:40 pm »
So I have practically mastered all the hotkeys for anim8or and it has improved my workflow alot! I was just wondering what is the Viewpoint mode for anyways? Everytime i want to orbit, pan, and zoom around my object i just have to hit ctrl+r and use the mouse buttons left an right, as well as the mousewheel. So why waste time putting it in viewpoint mode.

I've also noticed that viewpoint mode also has a frame view button which can be easily done by pressing f. Once I learned this, I haven't gone into viewpoint mode ever since.

Finished Works and Works in Progress / Just it again
« on: February 27, 2011, 10:59:26 pm »
Here is another 3d anime character that I made. I got better at modeling proportional bodies thanks to some good advice.

Finished Works and Works in Progress / New character
« on: February 03, 2011, 10:53:23 pm »
My first attempt at modeling in this style.

I'm still not that good at texturing because I focus most of my time on the model.

Finished Works and Works in Progress / Finished character with hair
« on: November 29, 2010, 05:58:48 pm »
Here is a character that I made this week. I finally got the hang of using transmaps. There isnt a lot of detail in the texture though.

General Anim8or Forum / Big problem please help!!!
« on: November 02, 2010, 03:16:06 am »
I got a new computer and downloaded anim8or and it doesnt want to start! I don't get it. My old computer was with vista and anim8or ran ok. But this new computer runs on vista too and yet it wont start up.

Heres what happens: I click on the anim8or app, then the window opens but the workspace is white but I can still use the toolbars. I tried running on the XP compatibility mode and I tried running it as administrator but it doesnt work!

Could someone please help me with suggestions? Anim8or is the primary use of my computer and I'm right in the middle of a project.

So when I started using Anim8or for the first time last year I wanted to make human like
characters. However, everytime I would look for tutorials on youtube I was constantly disappointed by everyone always using a reference image, set it in the viewports, and use that as a guideline. Personally I never liked the idea of having the person done for you already. I understand that professionally, reference images are used for getting the details very accurate. I can't draw at all so drawing my own reference image was out of the question. To me, using reference images setup in the viewport is like having half of the work done for you. I have never used that method for creating a human character. Instead I just practiced modeling over and over again until I devised my own methods of character modeling. Im still not perfect but I just want to know if anyone else models without having reference images in the viewports. In my video all I do is import an image of a character that someone drew for me and asked if I could model and animate it. All I do is look at the picture and start modeling. You'll see what i mean. And I mean no disrespect for anyone who models with reference images in viewports. It just seems like nobody out there creates characters from scratch (no disrespect). Search for Kamagoi4521 on youtube and check out the High poly character modeling video on my channel. Im not finished with it yet as I am editing the other parts of the video.

Finished Works and Works in Progress / CGI Project Fail
« on: April 05, 2010, 03:37:16 pm »
Here is one of my characters from a movie that will probably never get done. But I intend to create a lot of cool action sequences for the characters that I create and just do a normal project.

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