Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  


An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - daniel99

Pages: 1 ... 15 16 [17] 18 19 ... 22
Finished Works and Works in Progress / Robots in 3D
« on: March 26, 2011, 09:04:06 pm »
Hey. Sorry for the absence. The last month was very full. I had lots of work at my job, many promos. I'm happy it's over and I hope I made a nice job.

Finished Works and Works in Progress / Re: New character
« on: February 05, 2011, 02:03:29 am »
Not bad. I would like to see render manga in photorealistic ambient occlusion pass.

General Anim8or Forum / Re: any one remember this topic?
« on: February 05, 2011, 01:42:52 am »
I haven't seen any references to anim8or there. Only to blender.

General Anim8or Forum / Re: My bumpmap is upside down! ):
« on: February 04, 2011, 11:44:55 pm »
hey lynn22. It seems like in your render there is a texture error to. If you see it, just next to the top ot the medallion. If I remember right, I had this problem once, when I made a moving face. Maybe is a error that has no solution, or an error of anim8or texturing. If someone could find a solution, would be good for people who will have this problem in the future.

General Anim8or Forum / Re: Future of Anim8or
« on: February 02, 2011, 01:11:46 am »
Hey, friends!
I've just seen this topic.
To be honest, I'll pay for a new impruved version of anim8or. Steve must be motivated, and his efforts should be rewarded.

I am using anim8or for all my job projects that includes 3d modeling and animations, along with AE and VEGAS. And, if some coleague of mine needs to make changes, I simply export the project to 3ds.
I've made dozens of tvID's, commercials and intros in the last years using anim8or as base 3d modeler and animator. And I'll keep using it.

Btw, anim8or runs perfect if you are using Windows7. I didn't have any problems. Even if I am still using 32b, I have no idea if anim8or runs on 64b. Very soon, I'll need to work with 64b. Enybody has any ideea?

PS: I think this is my first post for 2011, if I remember well. If so, Good to see you all again.

Finished Works and Works in Progress / Re: The incredible, edible...
« on: June 26, 2010, 12:50:33 pm »
Hehe. Nice. Your eggs looks even better then youtube's Daneboe :)
Good job!

Finished Works and Works in Progress / Re: ENGAGE !!!
« on: June 19, 2010, 08:25:33 pm »
Yes, modeled and rendered in Anim8or. Only light glow editing was not made in anim8or. But sometimes, for still img I like using reflective shapes for light beams and glow :)
Well, is not entire finished yet, but I'll post it again when is done :)

Finished Works and Works in Progress / ENGAGE !!!
« on: June 17, 2010, 09:38:01 pm »
Hey, forum!

Finished Works and Works in Progress / Re: yoda
« on: June 08, 2010, 08:32:15 pm »
No, man. There are maybe people drawing even better than me. But this is not going to stop me, never :). You should do the same. I like it when people never give up:)

Finished Works and Works in Progress / Re: final boss for DB compo
« on: June 08, 2010, 08:29:14 pm »
Nice work, man!
It looks like a game dragon or something :)
You also have to make the environment.

Finished Works and Works in Progress / Re: Andy's Room WIP
« on: June 08, 2010, 08:21:08 pm »
Kyle, I have to make at least a short animation. What you say? :)

Finished Works and Works in Progress / Re: yoda
« on: June 03, 2010, 02:11:15 am »
Now I've seen your drawings. Well, you could try to make some comics. There are great money in comics.
Btw. It seems like I did promise to upload some of my drawings to. Here they are. :) Hope you like it!

It seems to look a little like Guinan, from Star Trek. Like it!

Finished Works and Works in Progress / Re: I have a new JeeP !!!~
« on: June 03, 2010, 01:58:45 am »
Thanks, dwsel. but it seems like using this multiple lights technique seems to take even mor time rendering :(

Anim8or Challenges / Re: Challenge #18: Bloop, bloop bloop?
« on: June 01, 2010, 09:35:25 am »
Oh, nice one. Let's make fishes :)) ..or not. :)

Pages: 1 ... 15 16 [17] 18 19 ... 22