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General Anim8or Forum / Re: 2 Possibly Dumb Questions
« on: December 09, 2020, 01:02:32 pm »
Old Codger ---
I agree with davdud101 and johnar, that while materials and texturing are important, much of the "realism" you see in renders is due to attention to lighting. And in that regard, it's important to use "real" lighting. That is, there is no such thing as "ambient" lighting in a photo shoot. The type of light source, and the falloff of lighting --- that is, its intensity diminishes with distance --- are important.
I "used to have" several Anim8or projects (on a computer that crapped out) for which I also had some rather good renders, and I remember "in the old days" that a couple of Anim8ors had some excellent models and renders of automobiles, but here are a few hobby projects I did using LightWave some years ago. Granted, each may not be in a realistic setting, but my intent at the time was to get a certain "look."
I agree with davdud101 and johnar, that while materials and texturing are important, much of the "realism" you see in renders is due to attention to lighting. And in that regard, it's important to use "real" lighting. That is, there is no such thing as "ambient" lighting in a photo shoot. The type of light source, and the falloff of lighting --- that is, its intensity diminishes with distance --- are important.
I "used to have" several Anim8or projects (on a computer that crapped out) for which I also had some rather good renders, and I remember "in the old days" that a couple of Anim8ors had some excellent models and renders of automobiles, but here are a few hobby projects I did using LightWave some years ago. Granted, each may not be in a realistic setting, but my intent at the time was to get a certain "look."