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Messages - captaindrewi

Pages: 1 ... 27 28 [29] 30 31
General Anim8or Forum / Re: edgelooping
« on: February 19, 2009, 12:20:21 pm »
thanks for replying,i bow to your knowledge hiho.
perhaps edge extruding was used in this fabled demo/tutorial
i once followed.i
so infuriating that i didn't save the information at the time.
i am saving as much anim8or technical tute info as i can nowadays
just in case it fades away. 

General Anim8or Forum / Re: edgelooping
« on: February 18, 2009, 10:44:55 am »
sadly i'm not that far yet, the above mage is made my someone else.

General Anim8or Forum / Re: edgelooping
« on: February 18, 2009, 04:38:42 am »
thanks for those links  they are very helpful.
but this is close to what i rembember, the parts being generated semi automatically.

General Anim8or Forum / Re: edgelooping
« on: February 17, 2009, 07:56:26 pm »
yeah i  have downloaded that info for safe keeping, but i need some instruction on how to begin the process
i seem to remember starting at the mouth and looped sections being generated some how.

General Anim8or Forum / Re: edgelooping
« on: February 17, 2009, 05:17:23 pm »
thanks for replying but the links are dead

General Anim8or Forum / edgelooping
« on: February 17, 2009, 03:11:09 pm »
i once followed an edge looping tutorial/video for anim8or.
and at the time built half a face.
but i cant find it and i have forgotten how to do it.
very grateful for any links.  ???

Finished Works and Works in Progress / Re: Lip Sync on Animanon
« on: February 14, 2009, 11:09:12 am »

well it's intricate, good and has a high believability factor ,still 2 weeks left though.
i am hoping to submit an entry also, at present my model can quite proudly  quack like a duck
more beak sync than lip sync.

General Anim8or Forum / laptop mouse pad
« on: February 13, 2009, 02:42:09 pm »
don't know if this relates to some of Tanzims problems....

I tried to follow the easy eyes tutorial also, my abilities related to figures and sequences have been a bit hit and miss.
and following the tutorial  i  couldnt get things to work.
On a whim decided to try it on another computer and accidently realised that the functionality of my laptop is to blame.
The other computer has a mouse and adds much more functionality to moving the bones  to where i want them etc
In the 'easy eyes tutorial' the right mouse button is the area where my laptop mousepad lets me down.
Clicking what should in effect be the right mouse button has no wonder my figure/sequencing progress has been a bit stuttered.
Is there a way round this laptop based drawback ?
i suppose i could plug in an external mouse.

Finished Works and Works in Progress / Re: LEPTONIUM
« on: February 13, 2009, 02:12:24 am »
thanks for all the comments means a lot.

Finished Works and Works in Progress / Re: LEPTONIUM
« on: February 11, 2009, 09:44:15 pm »
thanks for the comments kreator, i would be honoured for it to be included in AnimAnon.

Finished Works and Works in Progress / LEPTONIUM
« on: February 11, 2009, 11:44:11 am »
LEPTONIUM...was made to celebrate the 3d ness of anim8or it's quite minimalist really
certainly in terms of modelling
i entered this film in the mobo film contest recently but it didn't make it into the final. ;D

the finshed film was designed for distibution on mobile phones so thats the reason for its dimensions.
i have been using anim8or for a number of years and without the help and genorosity of the anim8or community
it would not have come to be.
i hope you enjoy it and would love to here your views.

i have another film called 'leptonia' which is very similar though all scenes and backgrounds are different
It is wide screen 1920 x 1080 hd,which i hope to submit somewhere?? soon.

here are some related still images from the movies made using anim8or and photoshop.

thanks for sharing the work,i enjoyed seeing them.

ASL Scripts / Re: Script Request: untriangulate faces
« on: February 06, 2009, 10:57:51 am »
i have tried to untriangulate a mesh.but havent succeeded yet.
i get  this.
source points=7008
faces=12446, edges=19519.
analysing shape...Tolerance: 0.500

but cant see any new mesh anywhere

very slick, visual....quite alarming....applause.
i know it's work in progress but would the camera shake at my vantage point?
it might if it was hand held as naturally the cameraman would be rather peturbed by the event.

Finished Works and Works in Progress / Re: Siesta
« on: January 26, 2009, 02:47:40 pm »
re- the the balcony, that concrete slab has reinforced steel rods in it presumably?
it could have some architectural bracket support in sympathy/style of the balcony rail.

agree with ensoniq about interior lighting
and about the nature of the viewer.


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