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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - captaindrewi

Pages: [1] 2 3 ... 33
1
General Anim8or Forum / Re: Hello Again
« on: October 22, 2023, 07:28:17 am »
Glad to hear the positives happening. Unsure what JAL or NM are though.
Forgetting is such an annoyance. Anim8or is such a comfort.


2
Finished Works and Works in Progress / Re: sketch-based modeling and Anim8or
« on: September 17, 2022, 04:33:52 am »
Thanks for sharing Ian.... One is Amazed :o 8)

3
General Anim8or Forum / Re: How do I create a flag?
« on: July 24, 2022, 10:20:52 am »
How odd. What version of anim8or are you using?

4
General Anim8or Forum / Re: How do I create a flag?
« on: July 23, 2022, 12:46:43 pm »
Here are some of my very old attempts. Sadly these aren't that great but may help you get further by dissecting altering them.
I'm sure someone will be along before long to offer you something better.

5
https://www.anim8or.com/smf/index.php/topic,6000.0.html
forgive me for intervening but i think this link is good for Kevins 'nifty tool'

6
Finished Works and Works in Progress / Re: Meet some friends of mine
« on: April 29, 2022, 07:00:13 am »
 :) ;D 8) keep them coming.

7
Finished Works and Works in Progress / Re: "Trek universe" spaceships
« on: March 09, 2022, 08:22:27 am »
@ Diego , Tried to download from the links  but they dont seem to be there? :-\

8
General Anim8or Forum / Re: Im back again- :)
« on: November 06, 2021, 07:54:33 am »
WoW!! Glad to hear you are feeling well enough to have some fun in Anim80r and resuming work in Rabbits v Marbles. It must have been a tough ride.

9
General Anim8or Forum / Re: Message to "texture masters"
« on: June 14, 2021, 07:04:42 pm »
This old thread might help.
https://www.anim8or.com/smf/index.php?topic=5159.0
The area of interest you have highlighted is called uv mapping.
there are many programs that do this.
a free one that many use is called uv mapper[classic].
http://www.uvmapper.com/downloads.html
There may be newer and better options out there.
Start with a cube is best i think.


10
General Anim8or Forum / Re: My own walk cycle
« on: June 03, 2021, 05:13:30 am »
Possibly the BEST one i have seen on this forum.

11
I had to copy and paste link in new window to get it to work ;)

12
Anim8or Challenges / Re: Challenge #35: Talent Show
« on: August 16, 2020, 06:59:45 am »
I like the way the lights go down, it exudes that 'in cinema' vibe.
As a child i always loved that sort of Doppler sound effect you can get in the cinema when the sound waves arrive slightly out of sync....errm? i digress.
So if the 'stage is set' so as to speak. What next? A time frame? A month?

13
Anim8or Challenges / Re: Challenge #35: Talent Show
« on: August 10, 2020, 06:54:24 am »
So what size shall we agree on? Jonah has suggested 640 X 360?
16 x 9  4 x 3. ?
 :-[crimson with embarrassment!! Just realised there were no textures in the files i posted :-\,i do apologise.
it's a tough job being the community clown :(.

14
Anim8or Challenges / Re: Re: Challenge suggestions.
« on: August 08, 2020, 11:24:08 pm »
Holding my head in shame  :-\.I cant do any better than this :o .Couldnt work out how to get the logo on the curtains and cant get the logo in the shot ,so its all rather clumsy. So if someone can do better, please have a bash at it. ;) 8) :)

15
Finished Works and Works in Progress / Re: Six and One
« on: August 06, 2020, 11:51:01 am »
it's not the two of diamonds

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