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Topics - fromsoysauce

Pages: 1 ... 4 5 [6]
76
Finished Works and Works in Progress / Delta Foot : Female and Male
« on: April 23, 2012, 11:56:42 pm »
Just a reoccurring enemy in my game.

77
Finished Works and Works in Progress / WIP New Zoey Model
« on: April 12, 2012, 07:37:35 pm »
So I'm working on a new model for my character Zoey Brooks, from my game Bullet Life. This time around I was trying to get an art style that was a lot less Anime.

I'd like to ask first of all, which hair looks better on her, top has longer hair, bottom has shorter hair. I decided to take a bust shot to give you a better idea of how her head looks on her shoulders.



Second off, is there anything you could think could be improved about her face?

78
Finished Works and Works in Progress / Robot Pony
« on: April 12, 2012, 03:34:13 am »
So I made this, based on the rules that make Legos possible.


I've ordered it on shapeways for a 3D print too! My little pony should be showing up at my doorstep next Friday! The best part is that it will come in peaces! I'm excited to assemble it!

79
Finished Works and Works in Progress / Spooky roof WIP
« on: March 21, 2012, 06:01:33 pm »
So know the girl I modeled before? She is a character for a game I'm making and I'm going to make a trailer for the game this week.

I'm going to make a cool scene where she spots a giant scary claw monster. And this is a represntative render for how the environment looks so far.

Yea, this time I used soft shadows.



Anyway, anything look like it needs fixing?

80
Finished Works and Works in Progress / Siiya Holding Guitar [Finished!]
« on: February 12, 2012, 10:07:37 am »
Made this on my dad's reqest, thought it looked cool, so I show y'all! Enjoy!



81
General Anim8or Forum / Effects?
« on: December 01, 2011, 10:24:02 pm »
I was wondering if there were any effective ways to add detail effects, like smoke trails coming out of missiles, or explosions. On that note I wanted to ask if there were any practical means of handling particles.

Finally I wanted to ask if there it is possible to have a material change the texture during mid animation when rendering an animated scene. A way other than having to manually change the material every frame that is. I figured it would be a cheap way to make things like fire.

82
http://saijeehiguchi.deviantart.com/#/d3au4l6
An image based off of stage three of Bullet Life, this one is made for Desktop Back Ground purposes. Yea it's anim8or alright.

83
Finished Works and Works in Progress / Bullet Life
« on: December 03, 2010, 11:31:35 pm »
The most intense Anim8or video ever!


Based on the game Bullet Life, showing an animated version of the first boss battle.

84
General Anim8or Forum / Scene Mode : Camera/World Problem
« on: November 27, 2010, 09:16:06 pm »
In this picture the world appears way too small:


In this picture the world has been expanded to a slightly more appropriate size, but its so big that there is a gap in it:


In this image I have shrunk the robot to make the world appear bigger, but it can't get close to the camera because the camera will go through it.

Is there a way to make the view of the camera start earlier? And perhaps end later? Another thing that bothered me was that the camera's pivot point was odd, is there a way to make it more precise?

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