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Raxx
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« on: December 15, 2008, 05:00:41 am » |
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Located here you will find a complete listing of ASL scripts along with their descriptions, download, author, thumbnail/preview, and links. If you would like to submit your script(s) to this post, please click here to read more. Note: If you own one of these scripts and do not wish for it to be listed and hosted here then let me know and I will take it down.
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« Last Edit: December 15, 2008, 05:25:33 am by Raxx »
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Raxx
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« Reply #1 on: December 15, 2008, 05:01:35 am » |
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Shape Scripts
| 3D PI Chart Create any sized chunk of cylinder similar to a pie based on Divisions, Radius, Texture Scale, Start Angle, End Angle, and Depth. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| 4 Wall Basic frame shape that allows you to create a square-shaped "hole in the wall". You can adjust the Horizonal Scale, Vertical Scale, Depth, and the hole's offsets and sizes. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Advanced Plane Creates a simple rectangular plane. You can change the width, height and the number of divisions. Author: Vobla Related Links: Forum Topic
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| Archway Creates an archway block. You may define the width, height, length, divisions, ceiling depth, and angle. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Cage Create a variety of cage shapes. You may specify the XYZ Size and Divisions, the thickness of the wire, and if it needs to be a single wall or a full cubic cage. Author: Kubajzz Related Links: Forum Topic
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| Cog Cog Wheel shape. Many different parameters make for a large variety of cog wheels available. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Diamond Make diamonds of any shape and size with this plugin. You can change the general shape along with the size, crown and pavilion height, X-Z ratio, Corner size, and Culet size. Author: Kubajzz Related Links: Forum Topic
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| E_Track Instead of extruding splines along a spline path, this plugin allows you to extrude a mesh shape along a mesh path made out of points. Author: Brian Heath (B_twist) Related Links: External Website
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| F8ce An an8 version of MakeHuman, allowing you to easily create a variety of humanoid characters. Author: Bob_I_Ts Related Links: Forum Topic
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| Jet Engine Blades A script that makes jet engine blades. Define the number of blades, height, width, center width, size, and inner & outer rotation. Author: Monex [Website] Related Links: CG-Nation Blog | About Page
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| LShape Lets you create an L-shaped block or corner block. You can customize the Horizontal and Vertical Length and Width of each leg and the depth. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Paraboloid Creates a paraboloid shape. Lets you specify the size, height, and vertical and horizontal segments. Author: Kubajzz Related Links: CG-Nation Blog
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| N-Sided Polygon Good replacement to the N-Gon tool if you're just looking to make an N-sided plane. Options for the number of sides and toggle a center division in the parameters. Author: Kubajzz Related Links: CG-Nation Blog
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| Random Terrain Generate a randomly shaped terrain. Author: Felipe Manga Related Links: Forum Topic
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| Ring shape Simple and useful ring/pipe primitive. Author: NickD Related Links: Forum Topic
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| Roof (Triangular Prism) Simple roof primitive in the form of a triangular prism. You may define the height, width, depth, and the offset of the peak. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Slope Create a simple slope with the option to customize the height, length, and starting/ending width and scale. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Spring Original spring shape by Steven Glanville. You may define the sides, diameter, offset, segments, cycles, and spread. Author: Steve [Website] Related Links: Anim8or.Com Scripts Page
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| Stair Shape Easy way to make a staircase by defining the number of steps, length, height, and width. You can also specify if the stairs need a solid support or not. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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| Star Create a nice star . You can define the number of beams, radius, thickness and more parameters. Author: Syziph Related Links: Forum Topic
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| Torus Torus or donut, you call it! Author: Tyson Collins [Website] Related Links: none
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| UV Block Builds a cube with proper UV coordinates on all sides. If viewing from the front viewport you can adjust the UV scaling for all the sides when using the non-uniform scale tool. Author: BOB_I_Ts [Website] Related Links: Forum Topic
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« Last Edit: December 18, 2012, 12:58:19 pm by Raxx »
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Raxx
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« Reply #2 on: December 15, 2008, 05:02:53 am » |
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Command Scripts
| Add Edge Loop More than just creating an edge loop based on an edge you select, it will try to deform it based on the surrounding mesh (make it contoured). Author: Kubajzz Related Links: Forum Topic
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| Apply Selection Select some points, store it, then apply that selection later on! Author: Claude Related Links:
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| Boolean Operations Create a wide variety of shapes easily using this plugin! Enables union, intersection and subtraction. Author: Kubajzz with the help of NickE Related Links: Forum Topic
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| Complex Cleanup This script will delete completely useless edges and points and it will select the points and edges you should edit to keep your mesh clean. If you want to make nice clean models, you should run this script everytime you finish a model (especially if you are a beginner...). Author: Kubajzz Related Links: Forum Topic
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| Connect Points Connect two points of the same face and split the face in two (a knife tool) Author: Kubajzz Related Links: Forum Topic
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| Copy Faces Do you need to duplicate a part of your mesh? You can use this tool. It does basically the same like the Detach Faces command, but the original shape is not changed. Author: Kubajzz Related Links:
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| Deform Mesh Deform a mesh based on strength, diversity, smoothness, seed, and refresh attributes. Author: Kubajzz Related Links: Forum Topic
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| Edge Spin Just select an edge that splits a 4+ sided polygon and spin it! Author: Claude Related Links:
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| Grow Point Selection Select one or more points and this script will select the next nearest connected points to them. Author: Kubajzz Related Links: Forum Topic
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| Poly Reducer (Reduce Triangles) Reduces a triangulated mesh anywhere between 1%-95% while preserving materials and UV Coords. Author: Kubajzz Related Links: Forum Topic
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| Reload Textures Reloads all textures in your project. Author: Kubajzz Related Links: Forum Topic
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| Remove Edge Loop Select an edge loop and this script will remove it, keeping the mesh intact. Author: Kubajzz Related Links: Forum Topic
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| Remove Useless Removes useless points on an edge that don't serve any function. This usually occurs when merging faces. Author: Kubajzz Related Links: Forum Topic
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| Select Similar Select one or more meshes, faces, edges, or points and this script will find similar structures and select them as well. Author: Kubajzz Related Links: Forum Topic
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| Snap2Pnt Set a point as the snap-to point, then snap any number of other points to it! Author: Claude Related Links:
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| Universal Mirroring Need to mirror several shapes at once? This plugin can do that. It can also mirror groups, subdivisions, parametric meshes, spheres and more... Author: Kubajzz Related Links: Forum Topic
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| Unsubdivision Script Have you ever permanently converted a subdivison object to mesh and wanted to convert it back, or picked up a previously subdivided mesh from someone else? Reverse it using this tool! Author: Kubajzz Related Links: Forum Topic
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| Untriangulate Mesh Untriangulates a triangulated mesh! Author: NickE Related Links: Forum Topic
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« Last Edit: December 18, 2012, 12:58:16 pm by Raxx »
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Raxx
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« Reply #3 on: December 15, 2008, 05:09:44 am » |
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Export Scripts
| .C Exports the same C language data structures that Anim8or's built-in exporter does. Does not export animations. Author: Steve [Website] Related Links: Scripts Page
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| Orbiter Mesh (.msh) Exports to a format compatible with the Orbiter program Author: Urwumpe [Website] Related Links: Orbit Hangar
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| Roblox (.mesh) Exports to the .mesh format compatible with a popular brick-based game. Does not export animations. Author: Gamer3D [Website] Related Links: Forum Topic | Roblox Website
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| STL (.stl) Exports the basic triangulated models into a regular .stl file. Does not export animations. Author: Raxx [Website] Related Links: Forum Topic
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| VRML (.wrl) Exports objects to the Virtual Reality Modelling Language. Author: Paulo [Website] Related Links: Forum Topic
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| WaveFront Object (.obj & .mtl) Updated to include more material properties and multiple materials per mesh. Does not export animations. Author: Steve [Website] Updated by: MrProtek Related Links: Forum Topic
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| .X (by Raxx) This is an updated .X exporter that is a mix of the best of the other .X exporters, and may be more compatible with your program of choice. Does not export animations. Author: Raxx [Website] Related Links: Forum Topic
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| .X (by zaidon) Based on Joe Cooning's script, this version exports to the popular DirectX/D3D format but imitates the Conv3DS output structure. Does not export animations. Author: zaidon [Website] Related Links: Archived Forum Topic
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| .X (by Cranny76) Exports to the popular DirectX/D3D format. Remarked to be a rough draft version. Does not export animations. Author: Cranny76 [Website] Related Links: Archived Forum Topic
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« Last Edit: December 18, 2012, 01:11:41 pm by Raxx »
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Raxx
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« Reply #4 on: December 15, 2008, 05:24:43 am » |
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Third Party Tools
| Ani2Lux v0.1a Alpha version of a converter that allows you to export Anim8or scenes to the LuxRender file format. Author: Dwsel [Website] Related Links: Forum Topic
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| ASL Editor 3.5 Excellent development tool for ASL scripts. Author: Kubajzz Related Links: Forum Topic
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| BVH2Anim8or Converts a motion capture file (BVH) to Anim8or Author: NickE Related Links: Forum Topic
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So you want to submit a script? No problem! Just post a reply to this topic with as much information as possible in the following areas: 1. Script Name 2. Author Name 3. Download link 4. Description 5. Related links (points to one or more web pages that explain what the script is and/or how to use it) 6. (Optional but helpful) If it's a shape plugin, supply a 30x30 gif of the button like how the listing has it, and if it's a command script supply up to a 52x52 animated gif with transparent background showing it in action. What's listed so far isn't everything but I'm working on it. Hopefully this will become a very, very, very long list 
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« Last Edit: December 18, 2012, 03:24:10 pm by Raxx »
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headwax
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« Reply #5 on: December 15, 2008, 05:38:50 am » |
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Thanks Raxx, I'm starting to think you are a good bloke 
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neirao
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« Reply #6 on: December 15, 2008, 09:37:08 am » |
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I have all script, however is very organized! is very helpfull ! Congratulations!! 
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Kubajzz
Flying Platypus
Global Moderator
Sr. Member
    
Posts: 548
Little doggie ate my avatar...
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« Reply #7 on: December 15, 2008, 11:40:08 am » |
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Great job Raxx! A well organized collection of all plugins is something I've always missed! Keep it up! btw. I've just posted a new version of the PolyReducer plugin, it now saves the materials and UV coords. Please update the list... Thanks!
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hihosilver
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« Reply #8 on: December 15, 2008, 03:56:39 pm » |
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Whoo man! That is one good looking list right there. The example images are beautiful as well. It's also nice to see you still popping up around and making great contributions. I hope to see this list grow nice and long. In fact, I already think this should be a sticky!
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RnDr FOX
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« Reply #9 on: December 15, 2008, 07:41:08 pm » |
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Raxx you are my hero, the animations are great and the list will keep on growing.
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Raxx
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« Reply #10 on: December 16, 2008, 03:03:03 am » |
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I'm glad you guys like it. Special thanks goes to...all the scripters who made the scripts, of course  Alright, I updated Kubajzz's entry and added the export scripts that I found. There may be one or two others laying around somewhere so if you come across any that's not on the list then let me know!
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Monex
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« Reply #11 on: December 25, 2008, 01:02:42 pm » |
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Raxx
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« Reply #12 on: December 27, 2008, 06:56:28 am » |
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Alright, as soon as I'm back from the holidays I'll put it up!
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Raxx
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« Reply #13 on: January 01, 2009, 10:56:16 am » |
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Updated with Monex's shape script (with bug fix), thanks!
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wedgehead
Newbie

Posts: 30
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« Reply #14 on: January 10, 2009, 11:17:03 pm » |
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The Remove Useless didn't work; there were four errors, two of which were listed as syntax. Sorry I couldn't fix it myself - it would be nice to have. (I'm using Vista, but didn't have any problems before. Anyone else try this script yet?)
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