Artwork > Finished Works and Works in Progress

Multi-reflective experiments in 0.97c

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thecolclough:
inspired by the works of kiwiNM8OR, the master of the 'specular: reflection' attribute, i decided to have a go at a multi-reflection setup of my own.  i went for a pretty simple model, made entirely of cubiod solids, and used the default global light in scene mode.  wireframe and final render attached.

- colclough

floyd86:
Woo! Nice how this 'mirror' effect turns out. Great for creating really big scenes: ie a long street. No need for extra poly's (however this will probably take longer to render then those extra poly's).

3D Joe Wiltshire:
Looks like a spiderman 3 intro to me... if only it were a solid area, you could create some nice looking movie credits

thecolclough:
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--- Quote from: 3D Joe Wiltshire on September 19, 2008, 01:53:12 pm ---Looks like a spiderman 3 intro to me... if only it were a solid area, you could create some nice looking movie credits
--- End quote ---
i must admit i haven't seen Spiderman 3...

but i agree, that could be a good idea.  i just need to think up a movie to go with it first!  :D  maybe someday...


--- Quote from: headwax on September 19, 2008, 12:14:17 am ---Very spacy TC, looks like a sci fi movie stage!

What was the rendering time?
--- End quote ---
rendering time... 10 to 15 minutes, at a rough guess.  i forgot to make a note, i'm afraid, so i can't tell you exactly, but i think it was only a few minutes.

thanks for the feedback ;)

anyways, i did a couple more, one based off a modified Dodecahedron primitive, and the other based off a modified sphere.  attached below.

- colclough / tc

KiwiNM8OR:
Cheers thecolclough. I do find the class:glossyreflector attribute quite a fun feature of animator. I've made heaps of these models including a dodecahedron but what gets me is that I haven't tried a single sphere! Good one and good example when examined close up and you can see the sphere is a mass tile of mirrors, clever. I really like the Blue Cuboid : it's eerie, even on a gothic scale. I can imagine floating through there with the eerie blue light following me...

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