Artwork > Finished Works and Works in Progress
The Burlap Man
Mactetra:
Really nice texture! but i would suggest choosing a bit lighter color, maybe not so red. Might just be what i think.
could you perhaps make a tutorial on how you make your textures sometime?
Dosser:
dammit: this whole model is tutorial-worthy. The texturing looks generally very good: the detail is there I think it's just that the contrast is up too high. Look at the toe knuckles or biceps for example: it is far too harsh a transition from the darkest shades in the model to the brightest highlights.
I get that he's supposed to be ugly and malformed, but the brownish-black colour makes him look more like a monkey than an ugly person.
But to be honest: if you just fiddle with the colour sliders / contrast in GIMP or Photoshop I think it will be an excellent model. It has a style of its own, is quite detailed and modelled spectacularly. BTW: how does it get to 2700 polys? The wireframe looks like far fewer than that :S
I'd recommend against more details though (necklaces and the like). Why would an incredibly ugly man wear necklaces? The strength in this is also in its simple, cartoony look: I think more details would detract from that.
floyd86:
I like the model and texture you made. Nice and low poly, for a game it would be perfect. I agree on dosser about the texture and details. The texture has to much contrast, now his belly looks like a giant pimple. As for the details, i think the model being simple is it's strenght. Don't ruin that by adding much stuff, if you do: keep it low. Only a bracelet or necklace not both for example.
Guilherme Amorim:
Funny xD
CowTail
I want to be like you when I grow up!
VBSmiles:
Nicce model and texturing cowtail. :)
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