Artwork > Finished Works and Works in Progress
Show car
falloffalot:
Great model ENSONIQ5 new trye bump looks awesome.
ENSONIQ5:
For the sake of using the ART reflective attributes in a real world setting this is basically finished. I do intend to refine the car model somewhat, for the sake of good modelling, but it would have minimal effect in the render, so here it is.
The car body uses the specular>reflection attribute, and the floor uses the glossyreflector attribute. The render took between 14 and 17 hours, AA is set to 64 samples.
I will do some more renders from different angles shortly, I just have a bit of modelling to do on the inside of the doors, to add arm rests, door catch release, etc.
floyd86:
Looking very good, the floor might be a bit too shinny. Maybe turn the rough/specular down a little. But the overall scene and the ART attributes are great. I definitly want to see more renders from different angles, too bad anim8or's render is so slow.
ENSONIQ5:
Cheers floyd86. The floor is probably too shiny to be truly accurate (especially for a shed, rather than a ballroom!) but the point of this project was to show off ART's reflective attributes. I understand your point (and all the very-much-appreciated cc from this and other forums) and I have a few compromise ideas that may work to resolve some of the issues, particularly with the reflective floor and the lack of detail lighting on the car's body. Part of the problem is that the car is largely black, so it is difficult to tell duco from shadow. Anyhoo, for now I have re-rendered the scene with a better backdrop, altered lighting and a slightly different camera angle, which hopefully resolves some of the more glaring issues.
ENSONIQ5:
A different angle..
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