Artwork > Finished Works and Works in Progress
dragons
lizeal93:
heres what i fixed.
reflections on the chains.
different chains on the second dragon.
new bump map.
the images are. edge loop, wie, and final.
i will have a better res texture next upload.
headwax:
Hello it's a great image.
Here's my c . I'd like to see some kind of suggestion of speed. Maybe the flames could be bent slightly. The teeth might look better hooked like a carnivor'es and maybe there could be a lot more of them.
Also some legs? With talons.?
The chain perhaps should reflect some of the body and fire, and have a yellow orange cast rather than a cold white cast.
I lkike the compostion and how you have broken the edges of the frame to make it mor dynamic.
onespirit5777:
looking really nice - I like the chain flow
lizeal93:
headwax: thank you very much for the sugestiobns. the dragon/drake was origannaly not supposed t0 have any legs but if i get around to adding any it will just be hind legs since it is not actually supposed to be a dragon but rather a drake. contrary to the title of this topic.
i added spikes to the back of the second dragon. and hair ver its eues and chin.
i also added a third dragon in the background.
i want to add a "speed" flame but i'm not sure exactly what you mean. "after effects motion blur.?"
i added ray traced reflection to the chains in addition to the enviroment map for the background image.
included is the new dragon image and a rough "dragon roost"
3D Joe Wiltshire:
Nice roost, but to me the spikes on the 2nd dragon look a bit out of place, and too well organised
Mabye it's the colour that makes them stand out too much, and there could be a few spikes missing as war wounds.
Just giving my opinion
What sort of materials have you got in the roost, and how long did it take to make?
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