Artwork > Finished Works and Works in Progress

dragons

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lizeal93:
heres what i fixed.

reflections on the chains.
different chains on the second dragon.
new bump map.

the images are. edge loop, wie, and final.

i will have a better res texture next upload.

headwax:
Hello it's  a great image.

Here's my c . I'd like to see some kind of suggestion of speed. Maybe the flames could be bent slightly. The teeth might look better hooked like a carnivor'es and maybe there could be a lot more of them.

Also some legs? With talons.?

The chain   perhaps should reflect some of the body and fire, and have a  yellow orange cast rather than a cold white cast.

I lkike the compostion and how you have broken the edges of the frame to make it mor dynamic.

onespirit5777:
looking really nice - I like the chain flow

lizeal93:
headwax: thank you very much for the sugestiobns. the dragon/drake was origannaly not supposed t0 have any legs but if i get around to adding any it will just be hind legs since it is not actually supposed to be a dragon but rather a drake. contrary to the title of this topic.

i added spikes to the back of the second dragon. and hair ver its eues and chin.
i also added a third dragon in the background.

i want to add a "speed" flame but i'm not sure exactly what you mean. "after effects motion blur.?"

i added ray traced reflection to the chains in addition to the enviroment map for the background image.

included is the new dragon image and a rough "dragon roost"

3D Joe Wiltshire:
Nice roost, but to me the spikes on the 2nd dragon look a bit out of place, and too well organised

Mabye it's the colour that makes them stand out too much, and there could be a few spikes missing as war wounds.

Just giving my opinion

What sort of materials have you got in the roost, and how long did it take to make?

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