Artwork > Finished Works and Works in Progress

WIP - Disc Cutter

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Francesco:
Thank you all very much, you're very kind but honestly I didn't do much more than joining together already existing techniques. I do have a couple of ideas about how to make stuff like this easier. These ideas are also about adding some kind of movie-material. I'll make some illustrative stuff and I'll post it as another topic.

Gus:
Wow, genius... :)

Francesco:

--- Quote from: Gus on November 30, 2008, 06:04:31 am ---Wow, genius... :)

--- End quote ---
oh, come on, you are either exaggerating or kidding, pick one... I hope for the first, and in that case, I'm glad you like the experiment - The next time that I will write "looking for C&C" I will mean "looking for cheers and compliments" 8)

Anyway, I've been working on another experiment, a more generic one, and I'll post about it in the preview forum.

ENSONIQ5:
Francesco:  Nicely done, the effect works very well.  It may be all from existing ideas but you brought them together very nicely, implemented them superbly, and explained the method clearly, so all can learn from it.  Take the credit, you deserve it mate!

Steve:  Never underestimate the power of a work-around!  Obviously there is still a lot of functionality that could be added to Anim8or (and no doubt will be in time) and animatable materials would be great, but figuring out work-arounds is good exercise for the old grey matter, and is (in my opinion at least) half the fun of Anim8ing!  Clicking on a button that takes care of things like IK, physics, particle effects, animatable materials etc. is almost too easy and takes away somewhat from the skill of the modeller/animator.  That's not to say Anim8or should not receive the benefit of these functions eventually, just that it is already way powerful enough to keep us pretty occupied for the moment, and Francesco's work above is evidence that where there is a will, there is a way.

falloffalot:
Well done Francesco that is a fresh and original animation and it's very nicely done.
I totaly agree with ENSONIQ5; I use 3ds max, maya, Carrara, blender and a few others; but still find Anim8or the most rewarding to use. If you take your time and with practice the results you get from Anim8or can be on par with some of the super expensive sofware.
So...well done francesco and thanks to Steve for his hardwork and dedication.

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