Artwork > Finished Works and Works in Progress

New face

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rellik420:
I started doing his teeth. and im glad i started to now. I didnt even put any thought that you would have to mold around the teeth like you would around the eye. Its still a learning prosses.

The teeth arent finished im going to put the gumline too. I just wanted to see what it looked like.

Kubajzz:
Good job, I like how you have done the wrinkles! And the teeth look scary 8)

However some parts of your model need some more work... This is my favorite tutorial: http://www.3dtotal.com/team/Tutorials/edge_loops/edge_loops_01.asp

As you can see the forehead of your model is still a bit messy and much more complicated than necessary, that's why it looks kinda bumpy on the last image. Try to clean it up just like hihosilver said - you don't have to use so many polys to keep the shape.

rellik420:
I fixed alot on his face. I closed a few loops and got rid of a few unescesary lines. I am having trouble on 1 spot though. I know you should try and not have triangles and ngons. but i dont know if this would be a problem. I highlighted the areas in red wich i think are wrong and green i think is right.

Edit heres 2 more mirrored and subdivided.

rellik420:
here another part i am stuck on. and i think this is way more important because i have something crossed and i cant get the desired mold for the eyebone cheekbone.

edit: i think i fixed it.

2nd edit: i think im going loop crazy. I dont know if im going the wrong way either. hopefully some1 can help me before i go to bed.

hihosilver:
My advice for the second issue (where 5 lines intersect), is that you should simply get rid of one of the chin loops and only use one of them.  You can get the same effect, and have a better intersection.

As for the eye issues, I would once again solve that by getting rid of that middle loop, as I don't necessarily think you need it.

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