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Using export_obj_plugin.a8s

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headwax:
Hello

http://www.anim8or.com/scripts/export_obj_plugin.a8s

Any tips on how to use this please. Hoping to manage to get an mtl file associated with an obj file.

Thanks in advance


headwax

lynn22:
Headwax, out of curiosity, what version of Anim8or are you using ?

I use 97c and when I export to obj I get a myfile.obj and a myfile.mtl in one sweep and when I import them in Vue nothing needs changing but some software specific texture adjustments.

headwax:
Hya lynn22

Thanks for answering,

I am using .97d which mostly crashes when I export, if it doesn't (when the obj is very simple?)  I do get an mtl file pointing at the materials.

So when I export I go back to .96a. - and don't get an mtl file at all!

Neither with .95c :(

I'm "sure" it's a vista problem????

I'll hunt down verison .97c

I've probably got it somewhere.

3ds works fine except the meshes are triangulated when I import them into Carrara!

thanks again

3Dgeek11:
97d does that to me, also. So I use 0.95 to do my OBJ exporting. But I don't know if it's a vista problem, anyway, I hope you find something that works!

lynn22:
I am not familiar using Carrara therefore my question; is it a problem that your meshes are triangulated on import ?

Vue triangulates both obj and 3ds but so far it does not affect my project. With 1480 objects and 165,917 polygons so far - and not yet half-way done - rendering runs smoothly and fast on a dual-core.

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