Artwork > Anim8or Challenges

[ COMPLETE ] Challenge #9: Bust-a-Move

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drayeon:
What do you consider popular? I was thinking of doing something from a video game. If video games wouldn't be considered popular enough then I'll probably go for Emperor Palpentine from Star wars. After he turned all evil looking.

Dreadkb:

--- Quote from: Raxx on September 15, 2009, 05:01:07 pm ---The bust must be of a popular organic fictional or non-fictional character.

--- End quote ---

How exactly would you define organic? I have tried organic a number of times but find I am much better at inorganic. I'm just wondering if there is a happy middle where I look at it and say "inorganic" and you look at it and say "organic".

hihosilver:
I'm going to do a nice and simple character, Johnny Bravo!  I have the sound clip and all, should be fun!

Jehovahenker:

--- Quote from: Dreadkb on September 15, 2009, 10:58:36 pm ---
--- Quote from: Raxx on September 15, 2009, 05:01:07 pm ---The bust must be of a popular organic fictional or non-fictional character.

--- End quote ---

How exactly would you define organic? I have tried organic a number of times but find I am much better at inorganic. I'm just wondering if there is a happy middle where I look at it and say "inorganic" and you look at it and say "organic".

--- End quote ---

Probably animals or plantlike things....

Another question for be; What about the 'populair'..---> must it be a well known character?

Raxx:
Good question, what is popular? Basically any public character not privately known, and usually known outside of your own local region. Your sister, town mayor, local band member, or even yourself would not fit the role, but video game characters, actors in cinema, cartoons, and national icons would be allowed. You can even do a character from a book.

What is organic? Just ask what is not organic? Rocks, robots, etc. In the Anim8or sense, an organic character is going to be anything that you have to apply actual skinning to when doing skeletal animation versus just attaching separate body parts to separate bones and rotating those. The body parts are each connected by skin or substance versus being in separate parts attached by hinges and screws. So you can't do a megaman character who's jaw is attached by a hinge and neck is just interleaved metal parts. You'd have to do a megaman character who's face is actually malleable like megaman himself (if you wanted to do a megaman character), where the only way to animate him is by using Anim8or's skinning feature. Just use a little common sense and just ask if a character's allowed if you're unsure yourself. No harm in it.

Naturally eyeballs and props (if you use them) don't have to be skinned.

Johnny Bravo would work just fine, I loved watching that show :)

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