Artwork > Finished Works and Works in Progress
RAH-66 Comanche
ADSohr:
i've been making the blur but run into a problem in scene mode, is there any way to make things fade in? if i use the visibility options there is only on or off, no in-between, so i can't have a smooth fade in as the rotor speeds up.
RudySchneider:
I can do fades in a snap in LightWave, but the straight answer for Anim8or is "NO." However, I've been able to produce "reasonably-acceptable" fade-in and fade-out results with Anim8or. Look here: http://www.anim8or.com/smf/index.php?topic=627.0
It has some other ideas --- like using Terranim8or --- too.
TheRetroZombie:
okay, I'm just going to try and help. I'm hope this will help but for propellers you make two or three propeller wing things. Thenk make a copy and tilt it. Give the tilted part some transparency. Here is what I'm talking about. Look at the propellers at the ROFLcopter.
and for the animation just keep it still. I think you can do this, try making the propellers flashing. disappearing and reappearing very quickly.
ADSohr:
thanks for the assistance all.
with several hours of experimentation i've found that a multiple layered approach looks the best.
for when the rotor is stopped or moving slowly use just the original modelled blades. as the rotor gets faster add in the blurred transmap that still retainst some definition. as it speeds up stretch out the lenght of the blurred area to make it more transparent. increase layers to make the blur more gradual, however this results in many different objects with different transmaps, and the maps take time to make. depends on the quality desired.
here is what i've made so far, if any one of you ever have a 5 bladed rotor and need a motion blur you can use these transmaps. short video to show a low speed rotor, i didn't have the chance to add in the high speed one yet.
kreator:
This short animation from dhanimations.com might help you see what is required...
http://www.doghouseanimations.com/blackhawk/airwolf4.wmv
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