Artwork > Finished Works and Works in Progress

[WIP] My furry comic character, Lila

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Kain:
Hello, I'm new to Anim8or and 3D Animation in general, and I'm glad I found an easy and free program to help me satisfy my creativity.

After I tried the Eggplant and a random plant, I wanted to experiment in making characters. I, of course, did not know how, so I started by adding points. As a reference image, I used a comic character of mine, based on my cat, Lila.



My first try was a real mess, so I deleted it. After some search, I found the "Joan of Ark" tutorial, that gave me a good way to start. That tutorial is, so far, doable and very easy in Anim8or. This is how far I've got, in about 3-4 hours of work.



It is very early, I assume, to make a judgement, so if anyone has any useful tips to help me continue, they would be appreciated. I use only the shown reference image.

Also, I have to say at this point that I work   v e r y    s l o w l y , so I guess it would be some time before my next addition.

Also, please excuse any errors you may find in my writing, since English is not my native language.

Glad I found you all.  ;D

Arik_the_Red:
Very nice start, and I look forward to seeing more!  If you are a "furry fan," you should get in touch with TT_Snim (oldtimer here, but not around alot). TT has a large collection of furry art she has done in 2D.

3Dgeek11:
Very good for a first! I'm somewhat what you may call a "furry fan". ;)

Nice start, and thanks for saying that the Joan of Ark tutorial is easy in Anim8or. I've never looked at it to be quite honest. Thought it'd be too hard.

I don't really have any advice. But I will say it's looking good, and I can't wait to see more. :)
Welcome the Anim8or Community! Enjoy your stay here! ;)
3DGeek

Kain:
Thanks everyone.  ;D
I'm not really into furries, at least not more than I'm into anything else I like. I made this character inspired by a comic I like, called "Blacksad", where the hero is a cat and all the characters are animals, even though the stories are dark and serious, and I used my own cat as a model.

I worked a bit more on my model, following, as always, the Tutorial stap by step, and I ran into my first problem. The eyeball does not exactly fit in the eyelids. If I start rotating the model, there are some gaps between the eyelid and the eyeball, and that's probably bacause the sphere I used is very Low-Poly. I'm afraid, though, that it might be too much work to adjust the eyelids after I finish and subdivide, especially since I'm planning to animate the character afterwards to make short movies, which means that the eyeball has to fit perfectly on every angle, and be able to rotate so the eyes can move. Any advice?

ADSohr:
I'm not much of an expert modeler, but what you could do is reinforce the eyelids some more to help after you subdivide, and then close the hole for the eyes.

To make the eyelids "form" to the eyeballs, select all of the edges that make up the hole for the eye and then fill with a face. Then select the new face where the eyeball is supposed to be and use the triangle extrude(the one that creates a single point in the middle of the face and moves it along the face normal pulling the face out into something like a pyramid) to pull the eyelid inside the head of your charachter. Now when you put the eyeball in there should be no gaps. Don't worry about the overlaping areas.

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