Artwork > Finished Works and Works in Progress

[WIP] My furry comic character, Lila

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fromsoysauce:
Are you referring to the furry-ness scale that you can find on google image search "furry"?

Kain:
Didn't know about it until now, but more or less that's kind of how I see it. Though, according to it, I go for about 40% furry. :D

Janro:
Whatever the case. Just decide on what kind of a character you want to project then work with that image in mind. Be it cartoony or closer to the animal side. Because that's one decision that's quite vital when making this particular character in 3D. It will determine how exactly you should build the model.

Anyway attached is a side view screenshot.

To be honest I don't like the topology on this one. The ears are a bit too high and the part where the ear connects with the head curves too much. Also I wasted too many polygons at the back of the head.

The second image is a later model I made, original a jackal-esque character which I've semi converted to look like a cat for something I'm working on. I tried to fix it on that second model (More like adapt really) where I think it works better but nevertheless could use more work. Still trying to solve those five adjacent polygons to make it flow better. But that's how I went about it for now.  I already sketched out my reference blueprint for a more cat looking character which I hope will have more sound construction.

Hope it helps any.

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