General Category > ASL Scripts

Facial Rigging

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davdud101:
Navek, this is officially the high point of my day. I'm actually learning Blender, and I can't get around trying to use all these hotkeys. But I've seen in tutorials how there are controllers and stuff for facial rigs. This is really cool, and you're pure GENIUS!

Janro:
This is working marvelously for me so far.

Ok I've got one hiccup I need to fix and I don't know coding(in general nor ASL specific) to solve my problem. My fourth year highschool's C coding is the closest I got. And I barely remember it.

So for now I've rigged my eyes to morph and react to the placement of the target.

Morph Up
Morph Left

It works marvelously when I move the controller in that quadrant. However when I move it to the right and down it doesn't work since morph targets here go in a straight line.

Anyway to set the morph to zero for my Morph Up/Left and transfer it to Morph Down/Right? I've tried toying around with If statements but I'm not getting anywhere.

EDIT::

So I finally had time to do a quick animation with a simple facial rig (minus cheeks and follow through for ears,)

Result:



Feedback: This really quickens the time moving about morphtargets. :D It's amazing.

neirao:
excelent your facial rig test janro!! :)

Janro:
Thanks ^^

Another thing  I like about this is that it saves the keyframes on another layer so to speak for morph targets. So now when I need to do lipsynching, I can tweak both the facial expressions and movements of the body independently.

Navek:
The test looks great Janro! I'm glad this is actually being helpful to people! As for your question about the eyes, with mine I made the eyes separate objects and changed the orientation to 'Facing Other' so no scripting required for that. However I am working on updating the script so that limits can be set and so that multiple morphs can be controlled with one control object. Hope to have that up soon.

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