Artwork > Finished Works and Works in Progress

So I Finally Try "Subdivision"

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CoriDavis:
I'm going to take a break from those pesky eyelids and work on skinning and run/walk sequences. Somehow the crash problem fixed itself, so I was able to skin it, only the legs are so close together that it's almost impossible not to paint one leg without paining another one! Did I mention I hate rigging quadrupeds?

davdud101:
Well, why not just use influences instead? I definetly hate most rigging in general, but I bet quads are the ultimate in being esay to hate rigging.

Modeler_in_the_Myst:
Translating a 2D image into a 3D shape always has issues, but this is quite impressively organic looking, even without subdivision.

CoriDavis:
I FINALLY got those stupid eyelids to work and I made a walk cycle. I'm not sure I'm entirely satisfied with how the skinning turned out though.  I think the problem is that the back legs are bending oddly. I'll post a fix later

Edit: Fixed the bendy legs, but I think I'm missing a step in the sequence, I just can't figure out how to fix it. I also want to make some slight model changes since the chest looks a little square.

Edit 2: fixed chest and tried to add some movement in the hindquarters

Edit 3: Made my first canon pony, Pinkie Pie! I'm starting with the earth ponies since I already have the base, then I'll move on to unicorns when I add the horn, then the Pegasi because the wings will be somewhat difficult.

dwsel:
Hair looks really good! Can you show the mesh of them?
Hind legs even after tweaking still look painful. They're too... bendy? I'm not sure if it's a problem with joints in the wrong places or too few divisions in the mesh.

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