Artwork > Anim8or Challenges
[ COMPLETE ] Challenge #29: GIANT ROBOTS!!!
Janro:
Oh here's a question I forgot to ask.
One of the conditions is that half the work must be done in Anim8or.
But let's say I want to rig and animate and render in Maya while all the modelling is done in An8... is that alright? Cause to me it feels like it's only 1/3rd done in An8- well 1/4th if I count unwrapping/texturing which is done in other programs.
Raxx:
Nice updates guys. ianross, does Tim need a forum account?
davdud101, your robot reminds me of a frog-style walker bot I made ages ago. Will you be animating him as if he was in the Frogger game itself?
Janro, good start. And yes, it's perfectly fine. Basically if a critical part of it was done in Anim8or, then it's ok.
Ippena, if you animate and render it in Anim8or, you can still submit it for this challenge!
Janro:
Okay- Update time
This is an agonizingly slow pace. Summer break mode hit me for the past few days. Not helping my productive side at all ><
Finally got to continuing this and made the waist joint part. It's not seen in my concept sketch/paint so I had to reimagine how it really is and may work. Hopefully next update would be a little more.
EDIT: okay, started on the thighs. Currently figuring out the knee joint mechanism before proceeding.
Janro:
Pardon the double post but I wanted to have a clear update.
Legs are done. Feet and Arms to come in next, followed by the head.
davdud101:
Test Vid:
This is pre-textured, pre-evnironment, pre-post.
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