General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
kreator:
Steve: Any way you can extend the list of recent projects from four to at least 10 in the menu/file. I know it is in the registry but I have tried adding more without any success. Would be nice as I always have loads of projects on the go but its always the case of trying to remember where l put them ( I`m getting an old man now!)
Steve:
kreator: that's not a bad idea! I'll see what I can do... (i.e. Sure, just give me a moment!)
Kyle:
--- Quote from: Steve on February 17, 2016, 08:51:15 pm ---Kyle: if you could send me a project with the material that crashes, and the normal map file, I'll try to find the problem.
--- End quote ---
I was just about to until it randomly started to work, now I cant reproduce it. At least not consistently.
Anyway, I like the idea of putting more recent projects in the list. I'm so disorganized it would help me quite a bit for such a small thing.
AlecJames:
Hi Steve,
In build 1219 the playback issue is back where clicking on the screen / track window can cause anim8or to stop responding until the end of the playback. I found it quite easy to reproduce using the testglobe project I posted earlier in this thread. Clicking in the track window during play back does it. (sometimes just once, sometimes several clicks are required).
Thanks for all your hard work :)
A
Steve:
AlecJames: I changed how the messaging works to redraw windows when I added the floating track option. I think the redraws aren't getting there when Anim8or is busy. It also happens when you render a movie using the OpenGL renderer - nothing shows up on the screen until it's finished, though the frame counter in the status window updates. It's on my list to fix.
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