General Category > Ongoing Anim8or Development

New Point Editing Rules: New build 1143

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thecolclough:

--- Quote from: Raxx on December 04, 2014, 10:33:46 am ---RMB pans the camera in arc rotate...
--- End quote ---

um... *launches v0.98 and tries it out*

has that been a thing the whole time?  as in since i first started dabbling with this program 12 years ago?  cause if it has then it says wonderful things about my powers of observation, doesn't it :P

...*goes away and shuts up*

johnar:

--- Quote ---And personally, I never use scroll-to-zoom...I think that could have been saved for other functionality, like increasing/decreasing the size of the weight brush
--- End quote ---
Thats a good idea Raxx


--- Quote ---has that been a thing the whole time?  as in since i first started dabbling with this program 12 years ago?  cause if it has then it says wonderful things about my powers of observation, doesn't it
--- End quote ---
Lol, i know that feeling.

  and...Re mouse usage changes in build 1139. Havn't taken it for a run yet, but certainly will very soon. Not a speed modeller, so gratefull that 'classic an8 behaviour' is retained when fast key is off. Discovered 'Alt key for arc rotate' by accident. Thats a big improvement over 'Ctrl+R'.
 

Deepthought:
you can still accidentally delete geometry in hidden and locked layers.

MvGulik:

--- Quote from: Deepthought on December 04, 2014, 10:30:10 pm ---you can still accidentally delete geometry in hidden and locked layers.

--- End quote ---
Any additional specifics about this might be a bit more helpful.

(snip)

Steve:
There's some interesting changes to the Point Editor in build 1140. Check it out (especially the Scale modes)!

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