General Category > Ongoing Anim8or Development
New Point Editing Rules: New build 1143
Deepthought:
--- Quote from: Deepthought on December 04, 2014, 10:30:10 pm ---you can still accidentally delete geometry in hidden and locked layers.
--- End quote ---
I can lock the layer and anim8or will still select and delete points from objects in the locked layer
Raxx:
Very Cool Steve! Scaling is much more natural now, thanks! Are you going to do the same for rotation? Are you considering different pivot options (Midpoint/Pivot/Origin/Camera) as well?
I've been playing with points again, and have two comments:
* Double the radius of picking again for both solo and P/E/F mode. It's almost there, but it still needs a little more oomph to get it into "the zone" ;)
* Points are still very hard to pick up when all P/E/F is enabled. For example, take a sphere, convert to mesh, then try fast edit mode on it. It just doesn't want to pick up points most of the time (in flat/shaded views--wireframe is ok though could use a larger radius for points). Points should have a much higher priority and picking radius than the edges and faces.
kreator:
--- Quote from: Raxx on December 06, 2014, 12:31:57 am ---
Points are still very hard to pick up when all P/E/F is enabled. For example, take a sphere, convert to mesh, then try fast edit mode on it. It just doesn't want to pick up points most of the time (in flat/shaded views--wireframe is ok though could use a larger radius for points). Points should have a much higher priority and picking radius than the edges and faces.[/li][/list]
--- End quote ---
Agree with that, its very frustrating trying to pick points and I assume we are talking 1140 build.
Steve:
Yes, I'm aware of how difficult it is to pick points. I'm looking into a couple of possible improvements. Stay tuned to this channel ...
johnar:
One thing i've noticed is, when you deselect fast-mode, the P/E/F buttons stay selected.
Don't know if this is just an oversight for now, but has potential to confuse, especially newer users.
I'm just of the mind that, when exiting fast-mode, therefor reverting to classic an8 behaviour, that the P/E/F buttons should also revert to classic. ie: only 1 selected at a time.
Perhaps not a biggy, but helps keep it simple, especially if you're new to Anim8or.
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