General Category > Ongoing Anim8or Development
Current Development Release - Build 1269, February 14, 2017
danielstritt:
There is already a setting for the memory limit of undo operations, and it defaults to only 1MB.
slex:
you can increase that 1MB up to a 100MB and see if the crash repeats
daniel99:
Slex:
There is no undo command used in this video.
As a matter of fact, I can't even remember when I used undo in anim8or. Maybe from time to time when modeling and changing my mind about something. Usually, I save copies of different stages, so...yeah! No undo used! :(
Would've been great if that was the problem, I would have stopped using undo
Steve:
daniel99: Undo records are always being created when you edit even if you don't use the Undo command. They take up memory and thus increase the total amount of memory used by Anim8or. So the memory occupied by Anim8or is worth checking. I've also noticed that Undo memory is not always being freed once you pass the limit so it may increase an unlimited amount.
I have not been able to reproduce the crash - so if you could send me your model I'll look into it further. You can e-mail it to support@animor.com if you don't want to post it.
captaindrewi:
animor.com?
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