Artwork > Finished Works and Works in Progress
Real-Time Lusitania Animation
ENSONIQ5:
Here's a version using ART but be warned, this took about 5 hours for two i7 quaddies to render 75 frames each. Some tweaking of the material parameters would be required to make it look a bit less Caribbean or South Pacific and a bit more North Sea.
itsstillthinking:
Mind sending me the full file? does not seem to be working for me :D
itsstillthinking:
--- Quote from: ENSONIQ5 on March 12, 2018, 03:01:37 am ---
1) In some places it looks almost as if parts of the ship's superstructure are lit from below rather than above. If you have an overhead light modeling the sun then you may want to check your normals are correct.
2) The lighting appears flat as if some surfaces are emissive rather than illuminated. Consider having a single overhead shadow-casting distant light as the sun with a bright-ish ambient light level, and ensure the ship model is set to both cast and receive shadows. This will increase render times but will improve the realism of the scene greatly.
--- End quote ---
I gave up on the lighting as i could never get it working without making the model like its super bright or super dark. Could never get it to a satisfactory level outside of the default lighting
neirao:
Very nice "water effect trick"
years ago i make water waves using "Terranim8or'
itsstillthinking:
Iv made several of those, there alot of fun ;D
Shame one cant do long scenes with them with out it crashing Anim8or
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