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« on: August 05, 2008, 01:42:49 am »
You basically have to make the body model like rellik said, then in the figure option you press on "Multi-Bone Skin" (The button that looks like a "Y"... Well in my opion it looks like a "Y")... Then you have a choice to either use Bone Influences, or Weights (I only know how to use weights though)... oh yeah... and before you do the whole weights thing you probably want to have the bones lined up in the proper places (Like have bones lined up through the whole body... from head to toe... and make sure that they are actually going through the figure)
Anyway... Once you have done all that (Like once you have gotten all the bones aligned and selected weights), you just select a bone and you paint the area that you want that bone to move (Like if you wanted a bone that was aligned with the forearm to move the forearm, then you would select that bone and paint the area that you wanted it to move)
Well I hope that helps (I am not really the best person at explaining stuff)... and if I already told you something that you already knew then I am srry for wasting your time
Good Luck