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Topics - Miatpi

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Hi, I wonder if there is anyway to mirror your process while you are working. I don't mean a way to mirror objects, as with the mirror-tool, what I mean is a way to mirror the changes you do to models, lines, points, extrusions etc.

For example, if I want to model a head which is similar on the both sides I likely want to just model one side of the head and then mirror it. The problem is that the two sides would act as separate models, even if I join them their points won't be connected.
Additionaly its hard to make the "middle" of the head, there the two sides is supposed to meet, perfectly flat so the two sides will match eachother perfectly.
Instead of trying to adjust the middle-points, alternatively by scaling them down on the x-axis (or whatever axis you mirrored on), it would be much easier if you simply could have whatever change you do on one side also happen on the other side as well. So if you would extrude a face on one side, a correspnding face would extrude similary at the other side of the object as well.

I've seen this technique in other softwares, like Blender. Since I'm not used to Blender I can't tell how it works in detailes, but I think it's similary to what I described above.
So again, is there anyway to mirror your modeling-process, and changes, you do to a model in anim8or?

                                                                                                                        Thanks in advance

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General Anim8or Forum / Transparency problem
« on: March 28, 2013, 12:53:36 pm »
Hi, recently I downloaded a 3d model which had transparent textures. Because anim8or doesn´t support transparent textures I created a luma-matte of the texture and used it as a transparency texture. It worked and made the desired faces transparent, the problem is that the transparent faces still hides faces behind, when I orbit around the model faces behind the transparent faces becomes invisible as well.
I've got no idea why and I'm attaching the project and pictures of my settings to this post.

After looking closer to the model not all faces is hided, just some.

I hope somebody can help me, thanks!

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ASL Scripts / Script request: export a 3d model from sequence mode
« on: March 10, 2013, 02:00:43 pm »
Hi, I've got a request for a script that allow you to export a 3d model from sequence mode.
 
Currently the only way for me to export a 3d model from sequence mode is by exporting it as a 3ds file.
The problem is that there is a "point" limit for the 3ds file exportation, I cant export big or detailed models.
Thats why I need a script so I can export a certain frame from the sequence as a 3d model.

Another solution is a script what makes a certain frame in the sequence mode into a morph-target in the models morph-target list. Then you could switch to it in object mode and export it as a 3d model if you want to.

I understand if its too much I ask for, but I'm glad if someone can help me. Thanks! :)

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