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Topics - blazecon0

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Finished Works and Works in Progress / Sky Lords
« on: December 23, 2010, 10:08:07 am »
need a place to post my skylords piks to show to the SL community, figger ill use this so i can get critiqued as well :)

General Anim8or Forum / weird error
« on: November 20, 2010, 11:47:20 pm »
one of my projects has some kind of error that occurs everytime i open i and i wanted to see if anyone can fix it.
i think it occurred while i was in a a fit of rage trying to make bones move the way i wanted to, i dont rly know -.-
anyway, i did something and now my model has errors every time i open it. just open it and you will see, and if you can please tell me what i did

i know im not the most organized person, thus my files are highly unorganized as well, so i rly appreciate yall trying to sort through this mess ^^

Finished Works and Works in Progress / senior project
« on: August 27, 2010, 05:27:58 pm »
well, I'm a senior this year, and Ive decided that i want to create a series about our 40 seniors (with juniors being minor characters) and release a short of about 10-20 minutes or so each 9 weeks, shouldn't be to hard :). anyway, i want to use this thread to post my work and what not so that you guys can offer tips to improve and ideas to make it better :) the chars will be made in a style similar to the 'MII' chars from the Nintendo console, but a little more elaborate so that each of our seniors will have there own distinct personality so they don't have to speak in order for ppl to know who they are. this is the first area i need help in, as I've never made a person before :( any tips on how to go about this or a base character to work off of would be a huge help. thanks ^^

Finished Works and Works in Progress / room
« on: June 20, 2010, 08:46:31 pm »

just made this today. been working on the individual models for about 2 days.
im goin to add some more stuff: a chair, a book, and a few other things. tell me what you think :)

General Anim8or Forum / need sum help
« on: May 25, 2010, 01:03:25 pm »
i got a wierd problem. im making an animation of a plane crash using morph targets, but i made the plane out of many different parts, so in order to morph them the way i want to i group them together, but when i try to use modifiers my model disapears when i bind them, if i try to effect the modifier, it says its not bound to a object. this dosnt happen when i dont group them but not everything moves together.

General Anim8or Forum / need some help
« on: February 18, 2010, 10:38:25 pm »
ok, this is my leaf as it should be

this is what i get in my UV mapper, lithunwrap

and in 3d view

why don't my faces not show up in lithunwrap? iv tried exporting it as a wavefront and a 3Ds
any suggestions?
if more info is needed tell me

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