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General Anim8or Forum / Material Attributes - Getting them right
« on: February 15, 2014, 12:15:42 am »
Hi there, I'm currently playing around with the material attributes. See attachment.
I called the blue object's attribute 'specular' and the string 'phong' (didn't seem to do anything)
I called the red object's attribute 'specular' and the string 'reflection' (gave a nice reflection)
I called the green object's attribute 'class' and the string 'dialectric' (it's seems to have worked the way I expected)
I called the last object's attribute 'class' and the string 'transparent' (It's meant to be yellow and transparent)
My question is, why is the last object seem to be fully reflective and not transparent yellow?
Thanks for your help.
I called the blue object's attribute 'specular' and the string 'phong' (didn't seem to do anything)
I called the red object's attribute 'specular' and the string 'reflection' (gave a nice reflection)
I called the green object's attribute 'class' and the string 'dialectric' (it's seems to have worked the way I expected)
I called the last object's attribute 'class' and the string 'transparent' (It's meant to be yellow and transparent)
My question is, why is the last object seem to be fully reflective and not transparent yellow?
Thanks for your help.